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Mass Combat: Militray Tactics Old and New!
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<blockquote data-quote="The Furious Puffin" data-source="post: 274708" data-attributes="member: 614"><p>One point for tactics in D&D is that a country with a all encompassing state religion, where the military and the goverment and the priesthood are on and the same thing will have a very tough army indeed. </p><p></p><p>On a battlefield Clerics are very handy indeed. First, with the war domain they are just a dangerous as a equivlent fighter. </p><p></p><p>Equip them with a towershield and a one handed weapon they have protective cover to help save them from magic (Total cover = no damage)</p><p></p><p>The units can also feed themselves without anyway supply chain (Create Food + Drink) even in the most blasted wastelands.</p><p></p><p>Finally the unit is entirely comparised or people who are quite capable of healing themselves and there commrades. In a formation the entire second rank could ready cure light wounds, so if the guy infront of them gets hit, they heal him before he goes down. Even if the unit does take a nasty hit they rapidly heal up.</p><p></p><p>Finally the area of effect protective magics, just a bless would give the unit a powerful fighting advantage. One higher level cleric in the formation could put the entire unit back on it's feat with a healing circle!</p><p></p><p>A unit of clerics with towershields and any one handed weapon would be a impressive formation on the battlefield, and if the enitre army could be comprised of such, they would be easily capable of smashing a unit of fighters with comparable equipment and training.</p></blockquote><p></p>
[QUOTE="The Furious Puffin, post: 274708, member: 614"] One point for tactics in D&D is that a country with a all encompassing state religion, where the military and the goverment and the priesthood are on and the same thing will have a very tough army indeed. On a battlefield Clerics are very handy indeed. First, with the war domain they are just a dangerous as a equivlent fighter. Equip them with a towershield and a one handed weapon they have protective cover to help save them from magic (Total cover = no damage) The units can also feed themselves without anyway supply chain (Create Food + Drink) even in the most blasted wastelands. Finally the unit is entirely comparised or people who are quite capable of healing themselves and there commrades. In a formation the entire second rank could ready cure light wounds, so if the guy infront of them gets hit, they heal him before he goes down. Even if the unit does take a nasty hit they rapidly heal up. Finally the area of effect protective magics, just a bless would give the unit a powerful fighting advantage. One higher level cleric in the formation could put the entire unit back on it's feat with a healing circle! A unit of clerics with towershields and any one handed weapon would be a impressive formation on the battlefield, and if the enitre army could be comprised of such, they would be easily capable of smashing a unit of fighters with comparable equipment and training. [/QUOTE]
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