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<blockquote data-quote="Mrbongos" data-source="post: 5716865" data-attributes="member: 6683897"><p><strong>OOooOOO</strong></p><p></p><p></p><p></p><p></p><p></p><p>All some good ideas here, though some of the ones I've been looking at in particular have come here - like Mr. Doyle's rules for morale and such at his blog. </p><p></p><p>I've also considered digging out my Battletech rules, and simplify them as well - has some good potential therin for mass combat (such as for initiative, and expansion on the morale ideas)</p><p></p><p>Another one that I suddenly thought of for Mass combat (and I dunno how I didn't think of it before) would be to dig out the rules from Werewolf: The Wild West from White Wolf (specifically from either Wild West Companion or Frontier Secrets, I forget which one exactly and I don't feel like paging through) Or the War In Concordia supplement for Changeling 2nd edition. Those actually had some pretty simple, but detailed, mass combat rules... Thank goodness for posting stuff on line, otherwise I doubt I would've thought of it.</p></blockquote><p></p>
[QUOTE="Mrbongos, post: 5716865, member: 6683897"] [b]OOooOOO[/b] All some good ideas here, though some of the ones I've been looking at in particular have come here - like Mr. Doyle's rules for morale and such at his blog. I've also considered digging out my Battletech rules, and simplify them as well - has some good potential therin for mass combat (such as for initiative, and expansion on the morale ideas) Another one that I suddenly thought of for Mass combat (and I dunno how I didn't think of it before) would be to dig out the rules from Werewolf: The Wild West from White Wolf (specifically from either Wild West Companion or Frontier Secrets, I forget which one exactly and I don't feel like paging through) Or the War In Concordia supplement for Changeling 2nd edition. Those actually had some pretty simple, but detailed, mass combat rules... Thank goodness for posting stuff on line, otherwise I doubt I would've thought of it. [/QUOTE]
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