Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Mass Combat?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CleverNickName" data-source="post: 8069052" data-attributes="member: 50987"><p>But it <em>can be</em> about mass combat. Earlier editions of the game had mass combat rules baked in, and a lot of classic D&D adventures and modules used them. My favorites were CM1: Test of the Warlords, and X10: Red Arrow Black Shield. While these adventures largely focused on the actions of the player characters, there were some important battle scenes that were resolved using mass combat independent of the PCs. The party's success in their individual missions didn't guarantee success of the armies they represented.</p><p></p><p>I agree that it can be a nice addition. But not every scene <em>needs</em> to to focus on individuals, as you say. The point and purpose of an evening's adventure could be to lead an army across the desert and command it from a promontory.</p><p></p><p>Yeah, it's not going to be everyone's preference that's for sure. The trouble is that any D&D rules system without integrated mass combat rules will always feel incomplete to me. Not unplayable, just incomplete.</p><p></p><p>As [USER=12251]@glass[/USER] said, the discussion is purely academic at this point. In comment No. 9, [USER=1]@Morrus[/USER] has confirmed that mass combat is not currently on the table. Which is a bummer, and will remain a bummer. However, it's not a deal-breaker for me.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 8069052, member: 50987"] But it [I]can be[/I] about mass combat. Earlier editions of the game had mass combat rules baked in, and a lot of classic D&D adventures and modules used them. My favorites were CM1: Test of the Warlords, and X10: Red Arrow Black Shield. While these adventures largely focused on the actions of the player characters, there were some important battle scenes that were resolved using mass combat independent of the PCs. The party's success in their individual missions didn't guarantee success of the armies they represented. I agree that it can be a nice addition. But not every scene [I]needs[/I] to to focus on individuals, as you say. The point and purpose of an evening's adventure could be to lead an army across the desert and command it from a promontory. Yeah, it's not going to be everyone's preference that's for sure. The trouble is that any D&D rules system without integrated mass combat rules will always feel incomplete to me. Not unplayable, just incomplete. As [USER=12251]@glass[/USER] said, the discussion is purely academic at this point. In comment No. 9, [USER=1]@Morrus[/USER] has confirmed that mass combat is not currently on the table. Which is a bummer, and will remain a bummer. However, it's not a deal-breaker for me. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Mass Combat?
Top