Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Geek Talk & Media
Mass Effect 3 Demo
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kzach" data-source="post: 5822279" data-attributes="member: 56189"><p>The mining in ME2 was definitely a sore spot but it was such a minor requirement in the game that you only really needed to tap a few planets here and there and you could get all your upgrades so it never bothered me that much.</p><p></p><p>The Mako in ME1, however, was an integral and major part of the game and it sucked so hard I thought I'd get hickies just from playing it. The repetitiveness of the missions also wore on me after awhile and constantly being shot in the back by my team wasn't exactly fun either.</p><p></p><p>The AI for your teammates in ME2 was significantly improved, and I felt the combat was much more dynamic with far more interesting and varied locations. Each mission had it's own little story and objective with multiple layers to it which made them far more interactive than in ME1.</p><p></p><p>Missing out on the cut-scene renegade/paragon options also meant you missed out on some of the best moments in the game. In fact, pretty much all of the best moments are through the interrupts. There's even a series of paragon interrupts with Liara (if she was your love interest) that is very dramatic and romantic and builds up to the two getting back together (in the DLC).</p><p></p><p>Also, the DLC is some of the best Bioware has ever done, regardless of game.</p><p></p><p>As for DA2, though, I totally agree and didn't buy it based on the demo either. I did end up picking it up later on when I got it as a $10 download and it was better than I expected and I consider it to be better than DA1, but still not good enough for me to want to finish the game.</p><p></p><p>I don't know what ahayford's talking about, because most of the characters are irritating twats and very few of them synergise well in terms of having a good team AND having similar morale (or whatever the like/dislike system is called) options. It becomes tedious when no matter what dialogue option you pick, you end up pissing off someone in your group.</p><p></p><p>The worst thing about DA2, though, was the forced choices. I built my entire group around the character's sister, for instance, and built clever character macros to take advantage of her abilities and then... *poof* she's gone, so 20 or so levels of gaming suddenly made pointless and redundant. Thanks Bioware.</p><p></p><p>Oh, and as for the Garrus armor thing, you can swap his armor for non bashed in armor once you do his loyalty mission.</p></blockquote><p></p>
[QUOTE="Kzach, post: 5822279, member: 56189"] The mining in ME2 was definitely a sore spot but it was such a minor requirement in the game that you only really needed to tap a few planets here and there and you could get all your upgrades so it never bothered me that much. The Mako in ME1, however, was an integral and major part of the game and it sucked so hard I thought I'd get hickies just from playing it. The repetitiveness of the missions also wore on me after awhile and constantly being shot in the back by my team wasn't exactly fun either. The AI for your teammates in ME2 was significantly improved, and I felt the combat was much more dynamic with far more interesting and varied locations. Each mission had it's own little story and objective with multiple layers to it which made them far more interactive than in ME1. Missing out on the cut-scene renegade/paragon options also meant you missed out on some of the best moments in the game. In fact, pretty much all of the best moments are through the interrupts. There's even a series of paragon interrupts with Liara (if she was your love interest) that is very dramatic and romantic and builds up to the two getting back together (in the DLC). Also, the DLC is some of the best Bioware has ever done, regardless of game. As for DA2, though, I totally agree and didn't buy it based on the demo either. I did end up picking it up later on when I got it as a $10 download and it was better than I expected and I consider it to be better than DA1, but still not good enough for me to want to finish the game. I don't know what ahayford's talking about, because most of the characters are irritating twats and very few of them synergise well in terms of having a good team AND having similar morale (or whatever the like/dislike system is called) options. It becomes tedious when no matter what dialogue option you pick, you end up pissing off someone in your group. The worst thing about DA2, though, was the forced choices. I built my entire group around the character's sister, for instance, and built clever character macros to take advantage of her abilities and then... *poof* she's gone, so 20 or so levels of gaming suddenly made pointless and redundant. Thanks Bioware. Oh, and as for the Garrus armor thing, you can swap his armor for non bashed in armor once you do his loyalty mission. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Mass Effect 3 Demo
Top