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Mass Effect 3 (SPOILERS!)
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<blockquote data-quote="Remus Lupin" data-source="post: 5862053" data-attributes="member: 12760"><p>I'll jump right into the controversy about the ending: I avoided spoilers about what actually happens at the end (though I knew there was controversy), and played it through once so far. So here's my impression.</p><p></p><p>If you are only going to play the game once, I didn't think the ending was so bad. But that's because you wouldn't necessarily know that the alternate endings actually aren't substantively different. Once you know that, it sort of obviates the idea that your choices make a real difference to the outcome of the game.</p><p></p><p>But I think that there's a deeper problem related to the ending, which is the idea that there's no real difference between the "I've played a paragon all the way through and chosen a paragon choice for the ending" and "I've been a badass renegade all the way through and chosen a renegade ending." Things like whether you can transcend the Biological/AI distinction or whether you can control or destroy the Reapers ought to produce substantively different outcomes. It ought to be possible to save the Mass Effect Relays and allow for a genuine galactic civilization to come about.</p><p></p><p>Also, as some of the reviews have pointed out, a lot of the ending doesn't make sense from a story continuity perspective. For example, blowing up the relays is a big deal. Blowing up one relay is apparently like a star going supernova, and Shepherd blows them all up (irrespective of the ending you choose). And doing so, he traps the millions of troops on earth with no resources and no way of getting back to their home planets. That's got to thrill Wrex!</p><p></p><p>Finally, there's the problem of the Normandy at the end. The ending only makes sense if you don't ask why the heck Joker and the Normandy crew decided at the last minute to hightail it off earth, to the nearest mass relay and abandon Shepherd.</p><p></p><p>So, it's understandable that many people have gotten upset at the ending. If you only play the game once and don't over think it, it's probably not really that bad. But as soon as you start thinking seriously about it, or want to replay the game, it gets deeply annoying very quickly.</p></blockquote><p></p>
[QUOTE="Remus Lupin, post: 5862053, member: 12760"] I'll jump right into the controversy about the ending: I avoided spoilers about what actually happens at the end (though I knew there was controversy), and played it through once so far. So here's my impression. If you are only going to play the game once, I didn't think the ending was so bad. But that's because you wouldn't necessarily know that the alternate endings actually aren't substantively different. Once you know that, it sort of obviates the idea that your choices make a real difference to the outcome of the game. But I think that there's a deeper problem related to the ending, which is the idea that there's no real difference between the "I've played a paragon all the way through and chosen a paragon choice for the ending" and "I've been a badass renegade all the way through and chosen a renegade ending." Things like whether you can transcend the Biological/AI distinction or whether you can control or destroy the Reapers ought to produce substantively different outcomes. It ought to be possible to save the Mass Effect Relays and allow for a genuine galactic civilization to come about. Also, as some of the reviews have pointed out, a lot of the ending doesn't make sense from a story continuity perspective. For example, blowing up the relays is a big deal. Blowing up one relay is apparently like a star going supernova, and Shepherd blows them all up (irrespective of the ending you choose). And doing so, he traps the millions of troops on earth with no resources and no way of getting back to their home planets. That's got to thrill Wrex! Finally, there's the problem of the Normandy at the end. The ending only makes sense if you don't ask why the heck Joker and the Normandy crew decided at the last minute to hightail it off earth, to the nearest mass relay and abandon Shepherd. So, it's understandable that many people have gotten upset at the ending. If you only play the game once and don't over think it, it's probably not really that bad. But as soon as you start thinking seriously about it, or want to replay the game, it gets deeply annoying very quickly. [/QUOTE]
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