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Mass Effect 3 (SPOILERS!)
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<blockquote data-quote="Kzach" data-source="post: 5873699" data-attributes="member: 56189"><p>The problem I have with people complaining about this is that there are SO many plausible scenarios in which this could easily be explained.</p><p></p><p>But fret not, it has been officially stated that these holes shall be filled and so nobody will have to use their imaginations to fill them:</p><p></p><p><a href="http://blog.bioware.com/2012/04/05/mass-effect-3-extended-cut/" target="_blank">Mass Effect 3 Extended Cut | BioWare Blog</a></p><p></p><p></p><p>Apparently the ending changes quite significantly but I've not experienced those endings and I've avoided the conversations about them. Your best bet to find out would be to go to the Bioware ME3 forums and ask there.</p><p></p><p></p><p>I've heard vaguely that it does affect something about the ending, again, I don't know what though.</p><p></p><p></p><p></p><p>Ironically the developers stated that they wanted to make "Normal" equal to the old versions of "Veteran" difficulty. Seems like the devs failed on delivering a lot of promises.</p><p></p><p></p><p>ME1 I started as a soldier, primarily because I didn't know any better and I felt that it suited the character of "Shepard" the best. But due to falling in love with Liara, my Shepard developed biotic gifts with her training and... umm... their embracing of eternity together. Combined with the cybernetic implants and the change in his persona (he went 'dark' for a while), he became a Vanguard in ME2 (this was a decision made without the knowledge of the vanguard's uberness and popularity).</p><p></p><p>Since I enjoyed the vanguard so much and since I felt it had become an integral part of who the character was, ie. charge first, sort the bodies out later, I continued as one in ME3 and definitely wasn't disappointed.</p><p></p><p></p><p></p><p>EDI, by a long-shot. She's simply so useful. Between Incinerate and Overload, you essentially have the two most useful and powerful team-mate abilities in the game, all in one character. There were very few missions where I could justify taking anyone else in her place. Plus, I like her sense of humour.</p><p></p><p></p><p>Javik, again by a long-shot. He was useless and a whiny annoyance, always complaining about everything and telling me how good it used to be.</p><p></p><p></p><p>Energy Drain. It was the one weakness of the vanguard, ie. not having a shield drain.</p></blockquote><p></p>
[QUOTE="Kzach, post: 5873699, member: 56189"] The problem I have with people complaining about this is that there are SO many plausible scenarios in which this could easily be explained. But fret not, it has been officially stated that these holes shall be filled and so nobody will have to use their imaginations to fill them: [url=http://blog.bioware.com/2012/04/05/mass-effect-3-extended-cut/]Mass Effect 3 Extended Cut | BioWare Blog[/url] Apparently the ending changes quite significantly but I've not experienced those endings and I've avoided the conversations about them. Your best bet to find out would be to go to the Bioware ME3 forums and ask there. I've heard vaguely that it does affect something about the ending, again, I don't know what though. Ironically the developers stated that they wanted to make "Normal" equal to the old versions of "Veteran" difficulty. Seems like the devs failed on delivering a lot of promises. ME1 I started as a soldier, primarily because I didn't know any better and I felt that it suited the character of "Shepard" the best. But due to falling in love with Liara, my Shepard developed biotic gifts with her training and... umm... their embracing of eternity together. Combined with the cybernetic implants and the change in his persona (he went 'dark' for a while), he became a Vanguard in ME2 (this was a decision made without the knowledge of the vanguard's uberness and popularity). Since I enjoyed the vanguard so much and since I felt it had become an integral part of who the character was, ie. charge first, sort the bodies out later, I continued as one in ME3 and definitely wasn't disappointed. EDI, by a long-shot. She's simply so useful. Between Incinerate and Overload, you essentially have the two most useful and powerful team-mate abilities in the game, all in one character. There were very few missions where I could justify taking anyone else in her place. Plus, I like her sense of humour. Javik, again by a long-shot. He was useless and a whiny annoyance, always complaining about everything and telling me how good it used to be. Energy Drain. It was the one weakness of the vanguard, ie. not having a shield drain. [/QUOTE]
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