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<blockquote data-quote="Henadic Theologian" data-source="post: 9650060" data-attributes="member: 7030526"><p>[URL unfurl="true"]https://www.polygon.com/23820476/star-trek-strange-new-worlds-season-2-politics-franchise[/URL]</p><p></p><p> These kind of bad takes are why this sad kind of thing happened, the irony is that right now what the current year audience wants is more authentic and classic media, not excessive attempts to be contemporary.</p><p></p><p> Rick Berman once said that Star Trek was a period peice and not understanding that is why so much of what Kurtzman did failed.</p><p></p><p> Circling back to D&D, this is also a true point of D&D and it's setting, they too are in a sense period pieces, and trying to be excessively contemporary is a mistake, but one pushed by Polygon, and it lost its audience because it didn't understand it.</p><p></p><p> An example of this in the fantasy genre was the Willow series, folks found all the contemporary lingo in it jarring and unimmersive, and probably complained about that more than anything else. Don't get me wrong, you can take more liberties in fantasy then historical, FR is more sex positive and racially diverse then say Mideval Europe for example, but you have to do it in a way that respects the lore and the tone and the lingo of a place. Example instead of saying sex worker, coin lass, or coin lad.</p><p></p><p> Polygon didn't understand that and countless other issues and so lost a large chunk of its audience irony from being out of tune with current tastes. Their idea of their audience and the reality increasingly drifted apart.</p></blockquote><p></p>
[QUOTE="Henadic Theologian, post: 9650060, member: 7030526"] [URL unfurl="true"]https://www.polygon.com/23820476/star-trek-strange-new-worlds-season-2-politics-franchise[/URL] These kind of bad takes are why this sad kind of thing happened, the irony is that right now what the current year audience wants is more authentic and classic media, not excessive attempts to be contemporary. Rick Berman once said that Star Trek was a period peice and not understanding that is why so much of what Kurtzman did failed. Circling back to D&D, this is also a true point of D&D and it's setting, they too are in a sense period pieces, and trying to be excessively contemporary is a mistake, but one pushed by Polygon, and it lost its audience because it didn't understand it. An example of this in the fantasy genre was the Willow series, folks found all the contemporary lingo in it jarring and unimmersive, and probably complained about that more than anything else. Don't get me wrong, you can take more liberties in fantasy then historical, FR is more sex positive and racially diverse then say Mideval Europe for example, but you have to do it in a way that respects the lore and the tone and the lingo of a place. Example instead of saying sex worker, coin lass, or coin lad. Polygon didn't understand that and countless other issues and so lost a large chunk of its audience irony from being out of tune with current tastes. Their idea of their audience and the reality increasingly drifted apart. [/QUOTE]
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