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Massachusetts game day July... And a Good Time Was Had by All
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<blockquote data-quote="Conaill" data-source="post: 1587743" data-attributes="member: 1264"><p>Heh, figures you'd have to pick a tricky one! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Tiny or smaller awakened animals are a pain to estimate LA, because they're so unbalanced (not in an "overpowered" sense, just in an "out of balance" sense). Typically large stat bonuses <em>and</em> penalties, almost no melee capabilities (that damn 0ft reach!), etc.</p><p></p><p>For the awakened bat, I'd probably put it a +0 LA (or <em>less</em>, depending on how you feel about negative LA's, and how you think Strength 1 and no hands weighs against flight and blindsense.</p><p></p><p>Stat-wise, you'd get a 2d8 (9hp) critter with Str -10 (!), Dex +4, Wis +4, Cha -4. It'll have Blindsense, low-light vision <em>and</em> darkvision 60' (heh! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ), and can only carry 1.5 lb in flight (just enough for a single flask of alchemist's fire <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ).</p><p></p><p>Of course, none of that makes a damn bit of difference, as long as the players are having fun anyway... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Conaill, post: 1587743, member: 1264"] Heh, figures you'd have to pick a tricky one! ;) Tiny or smaller awakened animals are a pain to estimate LA, because they're so unbalanced (not in an "overpowered" sense, just in an "out of balance" sense). Typically large stat bonuses [i]and[/i] penalties, almost no melee capabilities (that damn 0ft reach!), etc. For the awakened bat, I'd probably put it a +0 LA (or [i]less[/i], depending on how you feel about negative LA's, and how you think Strength 1 and no hands weighs against flight and blindsense. Stat-wise, you'd get a 2d8 (9hp) critter with Str -10 (!), Dex +4, Wis +4, Cha -4. It'll have Blindsense, low-light vision [i]and[/i] darkvision 60' (heh! :) ), and can only carry 1.5 lb in flight (just enough for a single flask of alchemist's fire ;) ). Of course, none of that makes a damn bit of difference, as long as the players are having fun anyway... :D [/QUOTE]
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