Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Massive Modern adventure....Twisted GM assistance requested!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="cdsaint" data-source="post: 1287492" data-attributes="member: 1617"><p>Hoog, you know you shouldn't be here.......</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>Ok, I've changed some dates to suit, so what follows is a modified timeline.</p><p></p><p>Feb 26 1859 Edward T. Stotesbury born</p><p>Oct 20 1899 Ground broken for Whitemarsh Hall</p><p>Oct 8 1904 Whitemarsh Hall opened to society</p><p>Feb 26 1948 Stotesbury dies</p><p> 1949 Whitemarsh hall sold to ??? (some unknowing organization)</p><p> 1965 Whitemarsh hall abandoned, begins process of decay</p><p>April 1984 Whitemarsh hall demolished, bits & peices left to furnish park</p><p></p><p> In my alternate timeline, Stotesbury owes his great wealth to his ability to travel through time. He's not well educated, but when an aquaintance of his claimed to have invented a time machine he was shrewd enough to see the possibilities for profit, kill the man, and steal his machine. He quickly made enough money on a few trades to purchase the land the machine was built on. This became the site of Whitemarsh Hall.</p><p></p><p> Stotesbury also became fascinated with the occult and "mad" science as a result. Whitemarsh hall was always guesting mystics and scientists along with the cream of society. </p><p></p><p> With all the time travel and summoning happening in one place if not time, the area around Whitemarsh Hall has become unstable, and rifts in time and between planes sometimes just happen randomly.This will let me lay out some clues for characters to hunt down. </p><p>*A child from 1900 transplanted to 1950. still alive present day, lives nearby</p><p>*records of a modern day gang-banger transplanted to 1900. ended badly of course.</p><p></p><p> There are seven time periods I am concerned with, and to which the PC's will travel in an order I will determine later.</p><p></p><p>1900 a relic is unearthed at the build site...American indian mystic possible involvement</p><p></p><p>1914 slightly pre wwI, a Russian mystic</p><p></p><p>1939 Slightly pre wwII, a German mystic</p><p></p><p>1951 scientists studying broken time machine</p><p></p><p>1978 ruined manor, cultists abound</p><p></p><p>1984 during demolition, re-inter artifact (hopefully) Indian mystic may re-appear</p><p></p><p>ok, thats a rough outline of what I've got so far. I know it's pretty sparse, but will be fleshing it out over the next month or two. If anybody has any ideas please post them. I'll incorporate everything I can. My players know how I think, so I'd love to throw them some curves.</p><p></p><p>Chris</p></blockquote><p></p>
[QUOTE="cdsaint, post: 1287492, member: 1617"] Hoog, you know you shouldn't be here....... Ok, I've changed some dates to suit, so what follows is a modified timeline. Feb 26 1859 Edward T. Stotesbury born Oct 20 1899 Ground broken for Whitemarsh Hall Oct 8 1904 Whitemarsh Hall opened to society Feb 26 1948 Stotesbury dies 1949 Whitemarsh hall sold to ??? (some unknowing organization) 1965 Whitemarsh hall abandoned, begins process of decay April 1984 Whitemarsh hall demolished, bits & peices left to furnish park In my alternate timeline, Stotesbury owes his great wealth to his ability to travel through time. He's not well educated, but when an aquaintance of his claimed to have invented a time machine he was shrewd enough to see the possibilities for profit, kill the man, and steal his machine. He quickly made enough money on a few trades to purchase the land the machine was built on. This became the site of Whitemarsh Hall. Stotesbury also became fascinated with the occult and "mad" science as a result. Whitemarsh hall was always guesting mystics and scientists along with the cream of society. With all the time travel and summoning happening in one place if not time, the area around Whitemarsh Hall has become unstable, and rifts in time and between planes sometimes just happen randomly.This will let me lay out some clues for characters to hunt down. *A child from 1900 transplanted to 1950. still alive present day, lives nearby *records of a modern day gang-banger transplanted to 1900. ended badly of course. There are seven time periods I am concerned with, and to which the PC's will travel in an order I will determine later. 1900 a relic is unearthed at the build site...American indian mystic possible involvement 1914 slightly pre wwI, a Russian mystic 1939 Slightly pre wwII, a German mystic 1951 scientists studying broken time machine 1978 ruined manor, cultists abound 1984 during demolition, re-inter artifact (hopefully) Indian mystic may re-appear ok, thats a rough outline of what I've got so far. I know it's pretty sparse, but will be fleshing it out over the next month or two. If anybody has any ideas please post them. I'll incorporate everything I can. My players know how I think, so I'd love to throw them some curves. Chris [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Massive Modern adventure....Twisted GM assistance requested!
Top