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<blockquote data-quote="B4cchus" data-source="post: 3585778" data-attributes="member: 35026"><p>Currently i am brainstorming on a fix for imbue item. The following options have come to mind so far:</p><p>- reducing duration</p><p>- limit the abilities (making a short list of powers, which all have a required class level to use them)</p><p>- limit the abilities #2 (choose an ability or # of abilities at each class level)</p><p>- adding a check to the ability (although this mechanic will complicate things further)</p><p>- remove a couple of abilities such as bane from the list (since that seems to give the most concerns)</p><p>- rewrite the imbue item ability in a spell or number of spells, in addition making a small list of spells accesible to MC's (although i'd have to make an alternative for arcane, divine and psionics)</p><p>- changing the bonusses for certain abilites (such as bane)</p><p></p><p>I want to wait with changing the entry requirements untill imbue item has been fixed.</p><p>I'll be moving CL increase (as RA suggested) anyway.</p></blockquote><p></p>
[QUOTE="B4cchus, post: 3585778, member: 35026"] Currently i am brainstorming on a fix for imbue item. The following options have come to mind so far: - reducing duration - limit the abilities (making a short list of powers, which all have a required class level to use them) - limit the abilities #2 (choose an ability or # of abilities at each class level) - adding a check to the ability (although this mechanic will complicate things further) - remove a couple of abilities such as bane from the list (since that seems to give the most concerns) - rewrite the imbue item ability in a spell or number of spells, in addition making a small list of spells accesible to MC's (although i'd have to make an alternative for arcane, divine and psionics) - changing the bonusses for certain abilites (such as bane) I want to wait with changing the entry requirements untill imbue item has been fixed. I'll be moving CL increase (as RA suggested) anyway. [/QUOTE]
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