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Master of Many Forms + Nature's Warrior?
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<blockquote data-quote="Salthorae" data-source="post: 3379614" data-attributes="member: 1095"><p>Not exactly. You are only considered a MoMF 1 in the example above. I think you guys are a little confused on the "stacking" of these classes for Wild Shape. Here are the two Errata's quoted:</p><p></p><p></p><p>SO really the MoMF levels only stack for consideration of the Maximum HD of animal/creature you can WS into, while the NW levels according to the CW and the Errata mean those levels stack with Druids totally to determine size/shape/# of times/day, but with MoMF they only stack to determine max HD. So in your build above (Dru5/NW5/MoMF1) you would:</p><p></p><p>Wild Shape as a 10th level Druid:</p><p>4/day & Large</p><p>MoMF would add:</p><p>1 WS/day per the CA <em>Improved Wild Shape</em>, Humaniod WS, and shifter's speech.</p><p></p><p>In total you'd be able to WS 5/day, from sizes Small to Large and a max of 11HD (Dru5+NW5+MoMF1) animal (or Humanoid per the MoMF lvl 1 Improved WS ability). </p><p></p><p>So the only thing "redundant" would be when you are Dru5/NW5/MoMF2 you would gain the ability to WS into a Large creature again, but you're also gaining the ability to WS into Giants so... you're not losing too much.</p><p></p><p>Yes, you would gain Extraordinary Wildshape at MoMF 7, which in the build you're describing above would happen at Dru5/NW5/MoMF 7, so 17th level.</p><p></p><p>No, if I've explained myself clearly above this should be obvious by now. But You would gain the following in your level progressions:</p><p></p><p>D5/NW5/MoMF 6 - WS 10/day; Tiny to Huge; Aberration, animal, fey, giant, Humanoid, Monsterous Humanoid</p><p>""/"""/MoMF 7 - WS 11/day; Same; Same + add Plant WS & Extraordinary WS</p><p>""/"""/MoMF 8 - WS 12/day; Diminuative to Huge: Same + add Ooze shapes</p><p>.... And you get the idea I hope. </p><p></p><p>I've played this combo before and hashed and worked out these kinks with DM's and others. Let me know if you have more questions in PM or here.</p></blockquote><p></p>
[QUOTE="Salthorae, post: 3379614, member: 1095"] Not exactly. You are only considered a MoMF 1 in the example above. I think you guys are a little confused on the "stacking" of these classes for Wild Shape. Here are the two Errata's quoted: SO really the MoMF levels only stack for consideration of the Maximum HD of animal/creature you can WS into, while the NW levels according to the CW and the Errata mean those levels stack with Druids totally to determine size/shape/# of times/day, but with MoMF they only stack to determine max HD. So in your build above (Dru5/NW5/MoMF1) you would: Wild Shape as a 10th level Druid: 4/day & Large MoMF would add: 1 WS/day per the CA [i]Improved Wild Shape[/i], Humaniod WS, and shifter's speech. In total you'd be able to WS 5/day, from sizes Small to Large and a max of 11HD (Dru5+NW5+MoMF1) animal (or Humanoid per the MoMF lvl 1 Improved WS ability). So the only thing "redundant" would be when you are Dru5/NW5/MoMF2 you would gain the ability to WS into a Large creature again, but you're also gaining the ability to WS into Giants so... you're not losing too much. Yes, you would gain Extraordinary Wildshape at MoMF 7, which in the build you're describing above would happen at Dru5/NW5/MoMF 7, so 17th level. No, if I've explained myself clearly above this should be obvious by now. But You would gain the following in your level progressions: D5/NW5/MoMF 6 - WS 10/day; Tiny to Huge; Aberration, animal, fey, giant, Humanoid, Monsterous Humanoid ""/"""/MoMF 7 - WS 11/day; Same; Same + add Plant WS & Extraordinary WS ""/"""/MoMF 8 - WS 12/day; Diminuative to Huge: Same + add Ooze shapes .... And you get the idea I hope. I've played this combo before and hashed and worked out these kinks with DM's and others. Let me know if you have more questions in PM or here. [/QUOTE]
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