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Master of Missiles Paragon Path
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<blockquote data-quote="Warrior147" data-source="post: 4848344" data-attributes="member: 84027"><p style="text-align: left"><span style="font-size: 10px"><span style="color: Gray"><strong>Master of Missiles</strong></span></span></p> <p style="text-align: left"></p> <p style="text-align: left"> <span style="font-size: 10px"><span style="color: Gray"><em>“You call that a magic missile? That’s a mere sliver of magic compared to my missiles!”</em></span></span></p> <p style="text-align: left"></p> <p style="text-align: left"> <span style="font-size: 10px"><span style="color: Gray"><strong>Prerequisites:</strong> Wizard, <em>magic missile</em> at-will spell</span></span></p> <p style="text-align: left"></p> <p style="text-align: left"> <span style="font-size: 10px"><span style="color: Gray">Magic missile is a useful spell. It is the most basic form of battle magic, and is probably the first combat spell any wizard teaches his apprentice. Easy to master and easy to cast, most accomplished mages know how to cast it.</span></span></p> <p style="text-align: left"> <span style="font-size: 10px"><span style="color: Gray"> You, however, take mastery of magic missile to a higher level. While most wizards have magic missile stored in their mental arsenal of spells, you have devoted your studies, your life, to the ins and outs of this wonderful spell.</span></span></p> <p style="text-align: left"></p> <p style="text-align: left"><span style="font-size: 10px"><span style="color: Gray"> <strong>Master of Missiles Path Features</strong></span></span></p> <p style="text-align: left"></p> <p style="text-align: left"> <span style="font-size: 10px"><span style="color: Gray"><strong>Missile Master’s Action (11th Level):</strong> When you spend an action point to cast <em>magic missile</em>, deal 2d4 extra damage on a hit.</span></span></p> <p style="text-align: left"> <span style="font-size: 10px"><span style="color: Gray"><strong>Missiles of Victory (11th Level):</strong> When you score a critical hit with <em>magic missile</em>, you can immediately use <em>magic missile</em> again as a free action.</span></span></p> <p style="text-align: left"><span style="font-size: 10px"><span style="color: Gray"><strong>Unfailing Caster (16th Level):</strong> When you miss with <em>magic missile</em>, deal damage equal to your Dexterity modifier.</span></span></p> <p style="text-align: left"></p> <p style="text-align: left"><span style="font-size: 10px"><span style="color: Gray"> <strong>Master of Missiles Powers</strong></span></span></p> <p style="text-align: left"></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><strong>Dual Missile</strong> Master of Missiles Attack 11</span></span></span></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><em>You cast one missile, then unleash another behind it, hidden by the first.</em></span></span></span></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><strong>Encounter; Arcane, Force, Implement</strong></span></span></span></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><strong>Standard Action Ranged</strong> 20</span></span></span></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><strong>Target:</strong> One creature.</span></span></span></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><strong>Attack:</strong> Intelligence vs. AC</span></span></span></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><strong>Hit:</strong> 4d4+ Intelligence modifier force damage.</span></span></span></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><strong>Effect:</strong> Make a secondary attack against the same target.</span></span></span></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><strong>Secondary Attack:</strong> Intelligence +4 vs. AC.</span></span></span></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><strong>Hit:</strong> 4d4+ Intelligence modifier force damage.</span></span></span></p> <p style="text-align: left"></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><strong>Missile Caster’s Stance</strong> Master of Missiles Utility 12</span></span></span></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><em>You position yourself sturdily, casting missiles with greater care.</em></span></span></span></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><strong>Daily; Arcane, Stance</strong></span></span></span></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><strong>Minor Action Personal</strong></span></span></span></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><strong>Effect:</strong> Until the stance ends, you can choose to take 10 for your attack rolls when casting <em>magic missile</em>.</span></span></span></p> <p style="text-align: left"></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><strong>Missile Spray</strong> Master of Missiles Attack 20</span></span></span></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><em>Whirling your wand, you send a deadly spray of missiles fanning outwards at your foes.</em></span></span></span></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><strong>Daily; Arcane, Force, Implement</strong></span></span></span></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><strong>Standard Action Close</strong> blast 10</span></span></span></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><strong>Target:</strong> All creatures in burst.</span></span></span></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><strong>Attack:</strong> Intelligence vs. AC</span></span></span></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><strong>Hit:</strong> 4d10+ Intelligence modifier damage.</span></span></span></p> <p style="text-align: left"> <span style="font-family: 'Arial'"><span style="color: Gray"><span style="font-size: 10px"><strong>Special:</strong> You can choose not to target a number of creatures in the blast equal to your Dexterity modifier.</span></span></span></p></blockquote><p></p>
[QUOTE="Warrior147, post: 4848344, member: 84027"] [LEFT][SIZE=2][COLOR=Gray][B]Master of Missiles[/B][/COLOR][/SIZE] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [SIZE=2][COLOR=Gray][I]“You call that a magic missile? That’s a mere sliver of magic compared to my missiles!”[/I][/COLOR][/SIZE] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [SIZE=2][COLOR=Gray][B]Prerequisites:[/B] Wizard, [I]magic missile[/I] at-will spell[/COLOR][/SIZE] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [SIZE=2][COLOR=Gray]Magic missile is a useful spell. It is the most basic form of battle magic, and is probably the first combat spell any wizard teaches his apprentice. Easy to master and easy to cast, most accomplished mages know how to cast it.[/COLOR][/SIZE] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [SIZE=2][COLOR=Gray] You, however, take mastery of magic missile to a higher level. While most wizards have magic missile stored in their mental arsenal of spells, you have devoted your studies, your life, to the ins and outs of this wonderful spell.[/COLOR][/SIZE] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [SIZE=2][COLOR=Gray] [B]Master of Missiles Path Features[/B][/COLOR][/SIZE] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [SIZE=2][COLOR=Gray][B]Missile Master’s Action (11th Level):[/B] When you spend an action point to cast [I]magic missile[/I], deal 2d4 extra damage on a hit.[/COLOR][/SIZE] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [SIZE=2][COLOR=Gray][B]Missiles of Victory (11th Level):[/B] When you score a critical hit with [I]magic missile[/I], you can immediately use [I]magic missile[/I] again as a free action.[/COLOR][/SIZE] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE][SIZE=2][COLOR=Gray][B]Unfailing Caster (16th Level):[/B] When you miss with [I]magic missile[/I], deal damage equal to your Dexterity modifier.[/COLOR][/SIZE] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [SIZE=2][COLOR=Gray] [B]Master of Missiles Powers[/B][/COLOR][/SIZE] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][B]Dual Missile[/B] Master of Missiles Attack 11[/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][I]You cast one missile, then unleash another behind it, hidden by the first.[/I][/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][B]Encounter; Arcane, Force, Implement[/B][/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][B]Standard Action Ranged[/B] 20[/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][B]Target:[/B] One creature.[/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][B]Attack:[/B] Intelligence vs. AC[/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][B]Hit:[/B] 4d4+ Intelligence modifier force damage.[/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][B]Effect:[/B] Make a secondary attack against the same target.[/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][B]Secondary Attack:[/B] Intelligence +4 vs. AC.[/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][B]Hit:[/B] 4d4+ Intelligence modifier force damage.[/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][B]Missile Caster’s Stance[/B] Master of Missiles Utility 12[/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][I]You position yourself sturdily, casting missiles with greater care.[/I][/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][B]Daily; Arcane, Stance[/B][/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][B]Minor Action Personal[/B][/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][B]Effect:[/B] Until the stance ends, you can choose to take 10 for your attack rolls when casting [I]magic missile[/I].[/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][B]Missile Spray[/B] Master of Missiles Attack 20[/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][I]Whirling your wand, you send a deadly spray of missiles fanning outwards at your foes.[/I][/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][B]Daily; Arcane, Force, Implement[/B][/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][B]Standard Action Close[/B] blast 10[/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][B]Target:[/B] All creatures in burst.[/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][B]Attack:[/B] Intelligence vs. AC[/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][B]Hit:[/B] 4d10+ Intelligence modifier damage.[/SIZE][/COLOR][/FONT] [SIZE=2][COLOR=Gray] [/COLOR][/SIZE] [FONT=Arial][COLOR=Gray][SIZE=2][B]Special:[/B] You can choose not to target a number of creatures in the blast equal to your Dexterity modifier.[/SIZE][/COLOR][/FONT][/LEFT] [/QUOTE]
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