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Master Summoner - Prestige Class
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<blockquote data-quote="Darmanicus" data-source="post: 2258644" data-attributes="member: 14864"><p>That was a lot to get thru but some really nice ideas, some of which I've been toying with since I also really would like to create some sort of specialist summoner.</p><p></p><p>I don't think the 'Of Both Worlds' ability is too powerful at all. All it will do is allow the creatures to actually use all of their attacks against something with that protection up. It's not really that much different to a mage taking energy substitution so that his fireball turned acid ball can now overcome something with fire immunity/resistance.</p><p></p><p>I like the idea too of the enhanced augment. IMO summoned creatures are generally WAY outclassed in any given fight and a bit more survivability would do 'em some good.</p><p></p><p>Have you ever thought of creating a specific summons list where you could summon no more than, say, 3 different types of creatures at any given level? This then makes for a more flavored PrC. Another favorite is that when you summon you get the same creature every time you summon that type which can add to the RP element of the game and you can also outfit it with items!</p><p></p><p>How about creating your own template to apply to your summons?</p></blockquote><p></p>
[QUOTE="Darmanicus, post: 2258644, member: 14864"] That was a lot to get thru but some really nice ideas, some of which I've been toying with since I also really would like to create some sort of specialist summoner. I don't think the 'Of Both Worlds' ability is too powerful at all. All it will do is allow the creatures to actually use all of their attacks against something with that protection up. It's not really that much different to a mage taking energy substitution so that his fireball turned acid ball can now overcome something with fire immunity/resistance. I like the idea too of the enhanced augment. IMO summoned creatures are generally WAY outclassed in any given fight and a bit more survivability would do 'em some good. Have you ever thought of creating a specific summons list where you could summon no more than, say, 3 different types of creatures at any given level? This then makes for a more flavored PrC. Another favorite is that when you summon you get the same creature every time you summon that type which can add to the RP element of the game and you can also outfit it with items! How about creating your own template to apply to your summons? [/QUOTE]
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