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<blockquote data-quote="Azgulor" data-source="post: 5091290" data-attributes="member: 14291"><p>I purchased Spycraft 2.0 years ago. Loved the game but didn't have a chance to play it. I recently purchased Fantasycraft based on the good word-of-mouth and was suitably impressed by it. </p><p></p><p>I've dived back into Spycraft 2.0 in greater detail in the hopes of getting to use it to run a Drake's Fortune/Indiana Jones style game or a sci-fi game. (I've since ruled out True20.) Things are really clicking for me now with Spycraft and I think I "get" the system in a way I didn't originally.</p><p></p><p>Which brings me to my questions:</p><p></p><p>1. How does Spycraft relate to the overall Mastercraft strategy? Spycraft & Fantasycraft seem pretty compatable. But reading some of the posts on these boards has me wondering if Spycraft is going away in favor of whatever shiny new toy Mastercraft will evolve into.</p><p></p><p>2. Will additional Spycraft content continue to be produced?</p><p></p><p>3. Are there plans to utilize Mastercraft as a genre framework? I.e. - 10kB = Crime Noir/Action, FC = fantasy, etc. (It sure seems like the answer is YES) What other genres are under consideration? Is Spycraft essentially, the first Mastercraft genre book (even though it predates Mastercraft)?</p><p></p><p>I'm eyeing up a WoF purchase and some other Spycraft purchases. I'm hoping to avoid buying into a dead game line.</p><p></p><p>Thanks!</p><p></p><p>(I posted at the Crafty forums as well but thought some ENWorld opinions couldn't hurt.)</p></blockquote><p></p>
[QUOTE="Azgulor, post: 5091290, member: 14291"] I purchased Spycraft 2.0 years ago. Loved the game but didn't have a chance to play it. I recently purchased Fantasycraft based on the good word-of-mouth and was suitably impressed by it. I've dived back into Spycraft 2.0 in greater detail in the hopes of getting to use it to run a Drake's Fortune/Indiana Jones style game or a sci-fi game. (I've since ruled out True20.) Things are really clicking for me now with Spycraft and I think I "get" the system in a way I didn't originally. Which brings me to my questions: 1. How does Spycraft relate to the overall Mastercraft strategy? Spycraft & Fantasycraft seem pretty compatable. But reading some of the posts on these boards has me wondering if Spycraft is going away in favor of whatever shiny new toy Mastercraft will evolve into. 2. Will additional Spycraft content continue to be produced? 3. Are there plans to utilize Mastercraft as a genre framework? I.e. - 10kB = Crime Noir/Action, FC = fantasy, etc. (It sure seems like the answer is YES) What other genres are under consideration? Is Spycraft essentially, the first Mastercraft genre book (even though it predates Mastercraft)? I'm eyeing up a WoF purchase and some other Spycraft purchases. I'm hoping to avoid buying into a dead game line. Thanks! (I posted at the Crafty forums as well but thought some ENWorld opinions couldn't hurt.) [/QUOTE]
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