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<blockquote data-quote="Jemal" data-source="post: 4247036" data-attributes="member: 9026"><p>To quote the 10 Commandements of Character Optimization: </p><p>#1: THOU SHALT NOT LOOSE CASTER LEVEL.</p><p>#5: THOU SHALT NOT LOOSE CASTER LEVEL. Verily, this Commandment is like unto the first; but of such magnitude that it bore mentioning twice.</p><p>Let it be known that exceptions may been made if thou hath achieved maximum potential in thy class.)</p><p></p><p>Keeping said comandements in mind, I have revised my character: </p><p>[sblock=Elzmyr, Loremaster of the Wild magic]</p><p>Elzmyr (pronounced L's-meer)</p><p>Human Sorc6/Wild Mage1/Loremaster8/Archmage5</p><p>AL: CG HT: 5'11" WT: 150 Hair: Red with Silver Highlights Eyes: Sea-green</p><p></p><p>STR: 10 (+0) [2 Points]</p><p>DEX: 14 (+2) [6 Points]</p><p>CON: 11 (+0) [3 Points]</p><p>INT: 14 (+2) [6 Points]</p><p>WIS: 10 (+0) [2 Points]</p><p>CHA: 22 (+6) [13 Points + 5 level]</p><p></p><p>HP: (20d4) AC: 12 (10 base +2 dex)</p><p>Saves: </p><p>FORT: +7 (5 base +2 Misc) </p><p>REF: +9 (5 base +2 dex +2 Misc) </p><p>WILL: +15 (15 base)</p><p>Init: +2 (2 dex)</p><p>Bab: 9</p><p></p><p>Skills(Total/Ranks):[131 Points, Max rank 23] </p><p>Bluff(+16/10), Concentration(+20/20), Craft[Weaponsmithing, Stoneworking](+10/8), Diplomacy(+35/23), Know:Arcana(+38/23), Know:Nobility/Royalty(+12/10), Spellcraft(+32/23), Sense Motive(+5/5{1cc}), Use Magic Device(+11/1), 3 more</p><p>cc=CrossClass, (Sense motive has 4 ranks from Loremaster Secret)</p><p></p><p>Feats: [8] Magical Aptitude, Spell Focus(Transmutation, Evocation), Skill Focus(Know:Arcana), Eschew Materials, Empower Spell, Quicken Spell, Practiced Spellcaster(sorc)</p><p></p><p>Bonus Feats/Class Features: Metamagic Specialist(Instead of Familiar), 4 ranks of Sense Motive(Loremaster Secret), +2 Fort/Reflex saves(Loremaster Secret), Skill Focus: Spellcraft(Loremaster Secret), Bonus Languages(Celestial, X), Lore(+10), Greater Lore(Identify), Mastery of Shaping, Mastery of Elements, Spell PowerX3</p><p></p><p>Languages: Common, Draconic, Sylvan, Celestial, X</p><p></p><p>Spellcasting (CL: 20+1d6[Min23])</p><p>Level (Per day) - Known - List</p><p>Cantrip (6) - 9 - Detect Magic, Prestidigitation, </p><p>1st (8) - 5 - Feather Fall, Shield, Magic Missile, Mage Armour</p><p>2nd (8) - 5 - Scorching Ray</p><p>3rd (7) - 4 - Lightning Bolt, Elzmyr's Sight (Arcane Sight)</p><p>4th (7) - 4 - Stone Shape</p><p>5th (7) - 4 - </p><p>6th (7) - 4 - </p><p>7th (6) - 3 - Greater Teleport, Greater Scrying</p><p>8th (6) - 3 - Polymorph Any Object, Elzmyr's Energy Ray(Polar Ray)</p><p>9th (6) - 2 - Elzmyr's Disjunction, Meteor Swarm</p><p></p><p>Note: Many of Elzmyr's Spells are called 'Elzmyr's X', as one of his theory's is that these spells were actually created by his ancestor. (Example, instead of 'Mordenkainen's Disjunction', he calls it 'Elzmyr's Disjunction')</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Jemal, post: 4247036, member: 9026"] To quote the 10 Commandements of Character Optimization: #1: THOU SHALT NOT LOOSE CASTER LEVEL. #5: THOU SHALT NOT LOOSE CASTER LEVEL. Verily, this Commandment is like unto the first; but of such magnitude that it bore mentioning twice. Let it be known that exceptions may been made if thou hath achieved maximum potential in thy class.) Keeping said comandements in mind, I have revised my character: [sblock=Elzmyr, Loremaster of the Wild magic] Elzmyr (pronounced L's-meer) Human Sorc6/Wild Mage1/Loremaster8/Archmage5 AL: CG HT: 5'11" WT: 150 Hair: Red with Silver Highlights Eyes: Sea-green STR: 10 (+0) [2 Points] DEX: 14 (+2) [6 Points] CON: 11 (+0) [3 Points] INT: 14 (+2) [6 Points] WIS: 10 (+0) [2 Points] CHA: 22 (+6) [13 Points + 5 level] HP: (20d4) AC: 12 (10 base +2 dex) Saves: FORT: +7 (5 base +2 Misc) REF: +9 (5 base +2 dex +2 Misc) WILL: +15 (15 base) Init: +2 (2 dex) Bab: 9 Skills(Total/Ranks):[131 Points, Max rank 23] Bluff(+16/10), Concentration(+20/20), Craft[Weaponsmithing, Stoneworking](+10/8), Diplomacy(+35/23), Know:Arcana(+38/23), Know:Nobility/Royalty(+12/10), Spellcraft(+32/23), Sense Motive(+5/5{1cc}), Use Magic Device(+11/1), 3 more cc=CrossClass, (Sense motive has 4 ranks from Loremaster Secret) Feats: [8] Magical Aptitude, Spell Focus(Transmutation, Evocation), Skill Focus(Know:Arcana), Eschew Materials, Empower Spell, Quicken Spell, Practiced Spellcaster(sorc) Bonus Feats/Class Features: Metamagic Specialist(Instead of Familiar), 4 ranks of Sense Motive(Loremaster Secret), +2 Fort/Reflex saves(Loremaster Secret), Skill Focus: Spellcraft(Loremaster Secret), Bonus Languages(Celestial, X), Lore(+10), Greater Lore(Identify), Mastery of Shaping, Mastery of Elements, Spell PowerX3 Languages: Common, Draconic, Sylvan, Celestial, X Spellcasting (CL: 20+1d6[Min23]) Level (Per day) - Known - List Cantrip (6) - 9 - Detect Magic, Prestidigitation, 1st (8) - 5 - Feather Fall, Shield, Magic Missile, Mage Armour 2nd (8) - 5 - Scorching Ray 3rd (7) - 4 - Lightning Bolt, Elzmyr's Sight (Arcane Sight) 4th (7) - 4 - Stone Shape 5th (7) - 4 - 6th (7) - 4 - 7th (6) - 3 - Greater Teleport, Greater Scrying 8th (6) - 3 - Polymorph Any Object, Elzmyr's Energy Ray(Polar Ray) 9th (6) - 2 - Elzmyr's Disjunction, Meteor Swarm Note: Many of Elzmyr's Spells are called 'Elzmyr's X', as one of his theory's is that these spells were actually created by his ancestor. (Example, instead of 'Mordenkainen's Disjunction', he calls it 'Elzmyr's Disjunction') [/sblock] [/QUOTE]
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