Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Talking the Talk
Masters of the Arcane
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Halford" data-source="post: 4250723" data-attributes="member: 64844"><p>No umbridge on my part Walking Dad. I admit to being something of a tinkerer when it comes to character building always trying to tweak, etc. I enjoy it, but I also enjoy roleplay and always have elaborate backstories for my characters - which are often inspired by the unsual build concepts. </p><p></p><p>At the end of the day DnD is about having fun and part of that fun, for me at least, is building characters and seeing if I can produce something unique and interesting - and yes usualy pretty powerful. I certainly hope that my characters do not lessen anyone elses fun, but if they fall within the rules of the game I find it hard to feel guilty aout making a powerful character.</p><p></p><p>As to Dread Necromancer spells to impress a crowd I would consider using planar binding to summon some hapless, but impressive Outsider and then having Summned Undead buffed with your higher level spells tear it apart a veritable horde of Mumys and Wights.</p><p></p><p>Both Beguiler and Dread Necromancer are somewhat problematic though because they are essentially super specialists lacking the full power of the chunkier spell lists; both classes have also been imo inadequetly catered for ater their initial release. On the offchance that it is the Lichdom that appeals, it often is for my friends who wish to play Dread Necromancers though there are many things to recommend the class, you might want to consider the Walker in the Waste from Sandstorm (assuming its allowed). This gives you full access to either the Cleric or Druid spell list and some fantastic abilities including becoming a Dry-Lich, though you do loose two levels of spellcasting.</p><p></p><p>In regards to Halford's Druid level I will say that had the character been created organically I would have instead devoted a good deal of effort to learning Druidic, by say paying ex-Druids or torturing and dominating Druids - hey he's evil. He would then have attempted to use his bluff skills to appear to be a Druid before the College council in order to gain entry. However, given the circumstances of this game I felt that approval for this might be somewhat unlikely...</p></blockquote><p></p>
[QUOTE="Halford, post: 4250723, member: 64844"] No umbridge on my part Walking Dad. I admit to being something of a tinkerer when it comes to character building always trying to tweak, etc. I enjoy it, but I also enjoy roleplay and always have elaborate backstories for my characters - which are often inspired by the unsual build concepts. At the end of the day DnD is about having fun and part of that fun, for me at least, is building characters and seeing if I can produce something unique and interesting - and yes usualy pretty powerful. I certainly hope that my characters do not lessen anyone elses fun, but if they fall within the rules of the game I find it hard to feel guilty aout making a powerful character. As to Dread Necromancer spells to impress a crowd I would consider using planar binding to summon some hapless, but impressive Outsider and then having Summned Undead buffed with your higher level spells tear it apart a veritable horde of Mumys and Wights. Both Beguiler and Dread Necromancer are somewhat problematic though because they are essentially super specialists lacking the full power of the chunkier spell lists; both classes have also been imo inadequetly catered for ater their initial release. On the offchance that it is the Lichdom that appeals, it often is for my friends who wish to play Dread Necromancers though there are many things to recommend the class, you might want to consider the Walker in the Waste from Sandstorm (assuming its allowed). This gives you full access to either the Cleric or Druid spell list and some fantastic abilities including becoming a Dry-Lich, though you do loose two levels of spellcasting. In regards to Halford's Druid level I will say that had the character been created organically I would have instead devoted a good deal of effort to learning Druidic, by say paying ex-Druids or torturing and dominating Druids - hey he's evil. He would then have attempted to use his bluff skills to appear to be a Druid before the College council in order to gain entry. However, given the circumstances of this game I felt that approval for this might be somewhat unlikely... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Masters of the Arcane
Top