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<blockquote data-quote="Killer Shrike" data-source="post: 116471" data-attributes="member: 1829"><p>I dont mind the STR based Intimidate at all. </p><p></p><p>The key thing to remember is that ability scores are an arbitrary breakdown of the defining characteristics of a person. They are not absolute nor are they definitive.</p><p></p><p>While it is true that a charismatic person can use thier 'presence' to awe, frighten, or cow people, it is also true that a mute hulk with the personality of a doorknob and a 56 inch chest capable of pounding you into red goo can scare the bejebus out of most people simply via the inherent threat of painful violence.</p><p></p><p>Additionally, Strength would be more likely to serve for passive Intimidations as well. Note the classic question 'How big is he?' in relation to any potential male contender even today. I.e.: 'She's already got a boyfriend'; 'Oh yeah? Well how big is he?'.</p><p></p><p>The average person is more frightened by a big dumb bruiser than a silver-tongued rogue. </p><p></p><p>Who's more frightening. Mike Tyson or Danny Devito? Ever seen Hoffa? Devito "Intimidates" several people in the movie, in game terms. He comes off as a tough little dude; obviously Charisma and skill points at work. </p><p></p><p>Tyson seems like he has the personality of a rabid pit bull; not exactly a charismatic guy. But at first glance he is more intimidating because of his gross physical strength.</p><p>**************</p><p>As far as the Tempest is concerned, I dont have the book here in front of me, but speaking in general terms prestige classes shouldnt necessarily give a benifit with every level if the abilities the class grants are sufficiently powerful already, just as not all classes get new abilities each level. Perhaps the designers felt leaving gaps in the Tempest's progression was a balancing factor.</p></blockquote><p></p>
[QUOTE="Killer Shrike, post: 116471, member: 1829"] I dont mind the STR based Intimidate at all. The key thing to remember is that ability scores are an arbitrary breakdown of the defining characteristics of a person. They are not absolute nor are they definitive. While it is true that a charismatic person can use thier 'presence' to awe, frighten, or cow people, it is also true that a mute hulk with the personality of a doorknob and a 56 inch chest capable of pounding you into red goo can scare the bejebus out of most people simply via the inherent threat of painful violence. Additionally, Strength would be more likely to serve for passive Intimidations as well. Note the classic question 'How big is he?' in relation to any potential male contender even today. I.e.: 'She's already got a boyfriend'; 'Oh yeah? Well how big is he?'. The average person is more frightened by a big dumb bruiser than a silver-tongued rogue. Who's more frightening. Mike Tyson or Danny Devito? Ever seen Hoffa? Devito "Intimidates" several people in the movie, in game terms. He comes off as a tough little dude; obviously Charisma and skill points at work. Tyson seems like he has the personality of a rabid pit bull; not exactly a charismatic guy. But at first glance he is more intimidating because of his gross physical strength. ************** As far as the Tempest is concerned, I dont have the book here in front of me, but speaking in general terms prestige classes shouldnt necessarily give a benifit with every level if the abilities the class grants are sufficiently powerful already, just as not all classes get new abilities each level. Perhaps the designers felt leaving gaps in the Tempest's progression was a balancing factor. [/QUOTE]
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