Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Masters of the Wild bloopers
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BBQ Man" data-source="post: 117829" data-attributes="member: 3812"><p><strong>positing a change</strong></p><p></p><p>How about changing the check itself?</p><p></p><p>My players and I have been thinking on the intimidate issue for some time, and we think we have a possible answer, still subject to some working though.</p><p></p><p>Intimidate becomes an opposed roll check, the modifier is always the CHA bonus and skill modifier, then the person who is trying to intimidate the other may include the bonus from some other ability if they are basing the current use of the intimidate skill with that. The 'recipient' then can use their own skill modifier plus their CHA modifier, and then their bonus for whatever ability the intimidator used for their roll.</p><p></p><p>example:</p><p></p><p>Joe the Barb (11 CHA, 16 STR, intimidate 2) attempts to intimidate an ogre through a 'bending of bars' routine, he adds is CHA modifier and his STR modifier to his roll. Grum the Ogre (CHA 6 STR 20) makes an opposed check, adding his CHA bonus and his STR bonus to the roll (because joe tried intimidating through STR).</p><p></p><p></p><p>make sense?</p><p></p><p>It works for any skill that is being used of course, reflecting the difficulty that is inherent in trying to intimidate someone who may be better than you in a given area.</p><p></p><p></p><p>BBQ Man</p></blockquote><p></p>
[QUOTE="BBQ Man, post: 117829, member: 3812"] [b]positing a change[/b] How about changing the check itself? My players and I have been thinking on the intimidate issue for some time, and we think we have a possible answer, still subject to some working though. Intimidate becomes an opposed roll check, the modifier is always the CHA bonus and skill modifier, then the person who is trying to intimidate the other may include the bonus from some other ability if they are basing the current use of the intimidate skill with that. The 'recipient' then can use their own skill modifier plus their CHA modifier, and then their bonus for whatever ability the intimidator used for their roll. example: Joe the Barb (11 CHA, 16 STR, intimidate 2) attempts to intimidate an ogre through a 'bending of bars' routine, he adds is CHA modifier and his STR modifier to his roll. Grum the Ogre (CHA 6 STR 20) makes an opposed check, adding his CHA bonus and his STR bonus to the roll (because joe tried intimidating through STR). make sense? It works for any skill that is being used of course, reflecting the difficulty that is inherent in trying to intimidate someone who may be better than you in a given area. BBQ Man [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Masters of the Wild bloopers
Top