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<blockquote data-quote="hong" data-source="post: 117933" data-attributes="member: 537"><p>Actually, the reason why dwarves (and half-orcs) have a penalty to Cha is almost certainly because of legacy reasons. Cha was a rather ill-defined stat in 1E and 2E days (and still is, to some extent), but its most common interpretation was that it was a measure of attractiveness and likeability. So these races were penalised not just because they were unfriendly, but because they were ugly as well.</p><p></p><p>Note that in the old days, a low Cha didn't mean you had no personality; it meant you had an _abhorrent_ personality, and/or a hideous appearance. The 1E Deities and Demigods even had rules for negative Cha, which basically meant that people ran away screaming at the sight of you.</p><p></p><p>In 3E, however, not getting along with others is basically a personality trait that isn't reflected in your stats. A zombie has 1 Cha, and presumably has no problem getting along with anyone it hasn't been ordered to beat up. Conversely, a ghast has 16 Cha, and they're pretty surly creatures, last I checked.</p><p></p><p>And let's not forget the hill giants who have 17 Cha.... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="hong, post: 117933, member: 537"] Actually, the reason why dwarves (and half-orcs) have a penalty to Cha is almost certainly because of legacy reasons. Cha was a rather ill-defined stat in 1E and 2E days (and still is, to some extent), but its most common interpretation was that it was a measure of attractiveness and likeability. So these races were penalised not just because they were unfriendly, but because they were ugly as well. Note that in the old days, a low Cha didn't mean you had no personality; it meant you had an _abhorrent_ personality, and/or a hideous appearance. The 1E Deities and Demigods even had rules for negative Cha, which basically meant that people ran away screaming at the sight of you. In 3E, however, not getting along with others is basically a personality trait that isn't reflected in your stats. A zombie has 1 Cha, and presumably has no problem getting along with anyone it hasn't been ordered to beat up. Conversely, a ghast has 16 Cha, and they're pretty surly creatures, last I checked. And let's not forget the hill giants who have 17 Cha.... :D [/QUOTE]
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