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<blockquote data-quote="Plane Sailing" data-source="post: 130965" data-attributes="member: 114"><p>For an interesting example of a Deepwood Sniper character in action, take a look at Piratecats storyhour - where a Deepwood Sniper caused the PCs a whole boatload of grief (and it would have been worse if it hadn't been grappled by a Dire Bear...)</p><p></p><p>I think that the Deepwood Sniper is a fine class. At 10th level the once per day truestrike isn't the only thing they get - don't forget concealment reduction 30% which is jolly good.</p><p></p><p>The Blighter is an excellent idea for a class (reminiscent of the defilers from the Dark Sun setting) but I have to say... their spells per day list is atrocious!</p><p></p><p>In order to become a blighter they must have been a 5th level druid - probably casting 4x1st, 3x2nd and 2x3rd level spells per day. Suddenly she gets probably 2x1st and 1x2nd. She actually loses her ability to cast Contagion for a while!</p><p></p><p>A pure druid who reaches 15th level gets 8th level spells (OK, they are mostly rubbish compared to everyone else, but stay with me, huh?) while the druid5/blighter10 only gets a couple of 6th level spells!!</p><p></p><p>Even though some nasty spells are reduced to 6th level for the Blighter, the magic ability of the class seems... strange. I haven't seen a really good example of a spell progression for a magic using prestige class which doesn't relate to the levels of spell casting that they would normally get in one respect or another.</p><p></p><p>OK, I admit that the Blighter thing isn't really a blooper. Bit strange though.</p><p></p><p></p><p>A bit of feat wierdness:</p><p></p><p><strong>Favoured Critical</strong>. Doubles your threat range against one of your favoured enemies. So far so good. Does not stack with improved critical. Oops. Why ever not? Improved Critical is about using a particular weapon more effectively, favoured critical is knowing where the vitals are on a particular foe type.</p><p></p><p>They should stack.</p><p></p><p>What is the worst case scenario? Keen Rapier with Improved Critical and Favoured Critical would threaten a crit on 9-20 but for dragonslayers he isn't going to be hitting their AC on those low numbers anyway, and for weedy foes he will probably drop them whether he gets a critical or not. (I know that a high level "weapon master" prestige class can get an extra +2 on their range, but it isn't tremendously likely that a weapon master would end up with this feat - and I like to try and judge prestige classes against the basic core books anyhow.)</p><p></p><p>Anyhow, much more likely would be someone with the two feats and a keen axe (crit 17-20) or a sword of some kind (13-20). Still no big deal - if he doesn't come across the particular favoured enemy he doesn't get to use the extra bonus anyway.</p><p></p><p>I can see how they were trying to remain "balanced" here, but I think they have thrown logic out of the window and tried to restrict something that isn't a big issue.</p><p></p><p><strong>Kiss of Death spell.</strong></p><p>Can you concieve of a circumstance when you could use this spell in combat without provoking an Attack of Opportunity? I sure can't. All you have to do is "make a melee touch attack" to deliver the kiss. Pardon? It is as easy to kiss an armoured person on exposed flesh as it is to touch them with your fingertips?</p><p></p><p>I just don't believe that!</p><p></p><p>As an assassination technique it might be fine, but otherwise no. What they wanted to produce was a "poison" spell with a duration of 1 round per level so you could use it multiple times (and considering it is only two levels higher than "poison", the use of 1 round/level instead of 1 attack seems a vast improvement on the spell. can you imagine a metamagic feat that changed a single touch attack to a one-round per level touch attack being only +2 spell levels? A 3rd level shocking grasp that lasted that long would be pretty cool. A 5th level inflict serious wounds that lasted for your level in rounds (or a 5th level CSW every round for you level in rounds?).</p><p></p><p>So I believe the Kiss of Death spell is flawed in its application and in the manner in which it is derived from the 3rd level Poison spell.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 130965, member: 114"] For an interesting example of a Deepwood Sniper character in action, take a look at Piratecats storyhour - where a Deepwood Sniper caused the PCs a whole boatload of grief (and it would have been worse if it hadn't been grappled by a Dire Bear...) I think that the Deepwood Sniper is a fine class. At 10th level the once per day truestrike isn't the only thing they get - don't forget concealment reduction 30% which is jolly good. The Blighter is an excellent idea for a class (reminiscent of the defilers from the Dark Sun setting) but I have to say... their spells per day list is atrocious! In order to become a blighter they must have been a 5th level druid - probably casting 4x1st, 3x2nd and 2x3rd level spells per day. Suddenly she gets probably 2x1st and 1x2nd. She actually loses her ability to cast Contagion for a while! A pure druid who reaches 15th level gets 8th level spells (OK, they are mostly rubbish compared to everyone else, but stay with me, huh?) while the druid5/blighter10 only gets a couple of 6th level spells!! Even though some nasty spells are reduced to 6th level for the Blighter, the magic ability of the class seems... strange. I haven't seen a really good example of a spell progression for a magic using prestige class which doesn't relate to the levels of spell casting that they would normally get in one respect or another. OK, I admit that the Blighter thing isn't really a blooper. Bit strange though. A bit of feat wierdness: [b]Favoured Critical[/b]. Doubles your threat range against one of your favoured enemies. So far so good. Does not stack with improved critical. Oops. Why ever not? Improved Critical is about using a particular weapon more effectively, favoured critical is knowing where the vitals are on a particular foe type. They should stack. What is the worst case scenario? Keen Rapier with Improved Critical and Favoured Critical would threaten a crit on 9-20 but for dragonslayers he isn't going to be hitting their AC on those low numbers anyway, and for weedy foes he will probably drop them whether he gets a critical or not. (I know that a high level "weapon master" prestige class can get an extra +2 on their range, but it isn't tremendously likely that a weapon master would end up with this feat - and I like to try and judge prestige classes against the basic core books anyhow.) Anyhow, much more likely would be someone with the two feats and a keen axe (crit 17-20) or a sword of some kind (13-20). Still no big deal - if he doesn't come across the particular favoured enemy he doesn't get to use the extra bonus anyway. I can see how they were trying to remain "balanced" here, but I think they have thrown logic out of the window and tried to restrict something that isn't a big issue. [b]Kiss of Death spell.[/b] Can you concieve of a circumstance when you could use this spell in combat without provoking an Attack of Opportunity? I sure can't. All you have to do is "make a melee touch attack" to deliver the kiss. Pardon? It is as easy to kiss an armoured person on exposed flesh as it is to touch them with your fingertips? I just don't believe that! As an assassination technique it might be fine, but otherwise no. What they wanted to produce was a "poison" spell with a duration of 1 round per level so you could use it multiple times (and considering it is only two levels higher than "poison", the use of 1 round/level instead of 1 attack seems a vast improvement on the spell. can you imagine a metamagic feat that changed a single touch attack to a one-round per level touch attack being only +2 spell levels? A 3rd level shocking grasp that lasted that long would be pretty cool. A 5th level inflict serious wounds that lasted for your level in rounds (or a 5th level CSW every round for you level in rounds?). So I believe the Kiss of Death spell is flawed in its application and in the manner in which it is derived from the 3rd level Poison spell. Cheers [/QUOTE]
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