Hey everyone,
Not sure if anyone has noticed, but using the new/updated character builder, masterwork armor is assumed to exist automatically, based on it's plus value, rather than depending on the material it is made from.
For example, using the new character builder if you select lvl 11 Scalemail (standard material) with a +3 bonus, your AC total is 12 (7 for the armor, 3 for the enchant and 2 for masterwork)...
This basically means that getting the special material armor (ie wyvernscale) is merely a "fluff" component of the game now...
is this correct? Or is this a bug in the builder?
Not sure if anyone has noticed, but using the new/updated character builder, masterwork armor is assumed to exist automatically, based on it's plus value, rather than depending on the material it is made from.
For example, using the new character builder if you select lvl 11 Scalemail (standard material) with a +3 bonus, your AC total is 12 (7 for the armor, 3 for the enchant and 2 for masterwork)...
This basically means that getting the special material armor (ie wyvernscale) is merely a "fluff" component of the game now...
is this correct? Or is this a bug in the builder?
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