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Masterwork Potion Belt
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<blockquote data-quote="Vurt" data-source="post: 3008568" data-attributes="member: 1547"><p>I think Quickdraw is more useful for pulling things other than just potions. If you could store weapons in a masterwork potion belt I might feel this arguement carried more weight. Let me propose a new feat instead: Quickdraw (potion), which only allows one to quickdraw a potion. How is that not a wasted feat for most characters? It compares poorly even to the lowly Alertness, in my opinion.</p><p></p><p>But I agree, changing something from a move action to a free one is a big deal, but only with the caveat that that something is regularly useful in practice. In general this usually involves things one attacks with. But the specifics in this instance seem to greatly mitigate that.</p><p></p><p>EDIT: Compare with how characters with BAB +1 or higher can draw a weapon for free as part of a move. In practice this amounts to only fighters at 1st level, and everyone else at 2nd. The potion belt essentially allows someone to do the same thing with a potion. After all, what 1st level character is going to drop 60 gp on one of these things at character creation?</p><p></p><p>EDIT2: Oh, and BTW, gloves of storing only cost 10k, not 20k.</p><p></p><p>Cheers,</p><p>Vurt</p></blockquote><p></p>
[QUOTE="Vurt, post: 3008568, member: 1547"] I think Quickdraw is more useful for pulling things other than just potions. If you could store weapons in a masterwork potion belt I might feel this arguement carried more weight. Let me propose a new feat instead: Quickdraw (potion), which only allows one to quickdraw a potion. How is that not a wasted feat for most characters? It compares poorly even to the lowly Alertness, in my opinion. But I agree, changing something from a move action to a free one is a big deal, but only with the caveat that that something is regularly useful in practice. In general this usually involves things one attacks with. But the specifics in this instance seem to greatly mitigate that. EDIT: Compare with how characters with BAB +1 or higher can draw a weapon for free as part of a move. In practice this amounts to only fighters at 1st level, and everyone else at 2nd. The potion belt essentially allows someone to do the same thing with a potion. After all, what 1st level character is going to drop 60 gp on one of these things at character creation? EDIT2: Oh, and BTW, gloves of storing only cost 10k, not 20k. Cheers, Vurt [/QUOTE]
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