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Mastery Properties, Design Ninja’d Again!
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<blockquote data-quote="The Myopic Sniper" data-source="post: 8987802" data-attributes="member: 55013"><p>I very well doubt that Damage on a Miss is going to survive. Some of the most vocal parts of the D&D influencer community for 5e came in during 3rd edition or before and left for Pathfinder during the 4th edition before coming back for 5e and are going to go ape if something like shows up in the playtest. I have the feeling that Crawford and Co are just including this to get a barometer check on where the community is on this. They will rile up enough of their followers on YouTube and social media to go negative on this one even if their followers don't realize they are just fighting the last edition war. </p><p></p><p>Personally, I would probably rather see Fighting Styles and these Masteries combined somehow. Having unlockable keyword-based traits doesn't really gibe with the rest of 5e. And most of the attempts to keyword features so far are already facing the chopping block (Arcane, Primal and Divine spell lists) or are only going to make it in a highly neutered form (class groupings). I realize why a designer for D&D gravitates to keyword-based design, but I think a substantial part of the community bounces off the concept enough that including this sort of design introduces more systemetization and complexity than it gains in usability and fun. </p><p></p><p>At this point, I think that the OGL debacle has left enough of a bad taste in enough playtesters mouths that they will have a tough time reaching their 90 percent, 80 percent and 70 percent thresholds. Never mind the folks who now go through and mark everything 0, I think there is just going to be a lot less willingness to give WOTC a chance and features that previously might have gotten "I like this, but needs work" type responses are going to get a harsher treatment. I am sure it is hard for them to tell at this point with the Druid and Paladin being first out of the gate after the OGL thing and those implementations of those ideas having some major issues. But I am guessing that everything from this point out hits 10 percent less on their scores than what they would have before the OGL fiasco. That is going to lead to a lot more conservative end-product if I am right.</p></blockquote><p></p>
[QUOTE="The Myopic Sniper, post: 8987802, member: 55013"] I very well doubt that Damage on a Miss is going to survive. Some of the most vocal parts of the D&D influencer community for 5e came in during 3rd edition or before and left for Pathfinder during the 4th edition before coming back for 5e and are going to go ape if something like shows up in the playtest. I have the feeling that Crawford and Co are just including this to get a barometer check on where the community is on this. They will rile up enough of their followers on YouTube and social media to go negative on this one even if their followers don't realize they are just fighting the last edition war. Personally, I would probably rather see Fighting Styles and these Masteries combined somehow. Having unlockable keyword-based traits doesn't really gibe with the rest of 5e. And most of the attempts to keyword features so far are already facing the chopping block (Arcane, Primal and Divine spell lists) or are only going to make it in a highly neutered form (class groupings). I realize why a designer for D&D gravitates to keyword-based design, but I think a substantial part of the community bounces off the concept enough that including this sort of design introduces more systemetization and complexity than it gains in usability and fun. At this point, I think that the OGL debacle has left enough of a bad taste in enough playtesters mouths that they will have a tough time reaching their 90 percent, 80 percent and 70 percent thresholds. Never mind the folks who now go through and mark everything 0, I think there is just going to be a lot less willingness to give WOTC a chance and features that previously might have gotten "I like this, but needs work" type responses are going to get a harsher treatment. I am sure it is hard for them to tell at this point with the Druid and Paladin being first out of the gate after the OGL thing and those implementations of those ideas having some major issues. But I am guessing that everything from this point out hits 10 percent less on their scores than what they would have before the OGL fiasco. That is going to lead to a lot more conservative end-product if I am right. [/QUOTE]
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