Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Material components and spell books? Get rid of them for 4e!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dragonblade" data-source="post: 3768869" data-attributes="member: 2804"><p>So a comment in another thread got me thinking about material components. In 20 years of playing D&D from Basic, 1e AD&D, 2e AD&D, 3.0 and 3.5, I have NEVER played in a group where material components ever mattered.</p><p></p><p>No DM ever cared about whether I had enough bat guano to cast Fireball. The only components that mattered were verbal and somatic. So why not just drop material components altogether? Why have rules that no one uses or pays attention to?</p><p></p><p>The same thing goes for spell books. It seems like a wizard PC is unduly punished by being forced to carry a spellbook. They have to spend a fortune of personal wealth on special inks, and if the book is ever lost, the PC is effectively crippled. No other class has such a liability.</p><p></p><p>Now for flavor purposes, I like the concept of wizards reading ancient tomes, but the rules as they stand place an unfair burden on wizards. And don't give me the whole "But they can learn every spell in the game!" stuff. They really can only learn the spells the DM allows them to find, and even if they did know every spell in the game, so what? This is already balanced by their spell slots per day.</p><p></p><p>Again in 20 years of playing D&D, I have never played with a group where a spell book was anything more than flavor for a wizard character. And never has any group I played with actually made the wizard character scribe his spells with special inks or anything.</p><p></p><p>I'm not trying to sound like I'm whining about this or anything, but seriously, does anyone actually adhere to the material component or spell book rules? I have never played with a group that has. So why have rules in the game that no one uses?</p></blockquote><p></p>
[QUOTE="Dragonblade, post: 3768869, member: 2804"] So a comment in another thread got me thinking about material components. In 20 years of playing D&D from Basic, 1e AD&D, 2e AD&D, 3.0 and 3.5, I have NEVER played in a group where material components ever mattered. No DM ever cared about whether I had enough bat guano to cast Fireball. The only components that mattered were verbal and somatic. So why not just drop material components altogether? Why have rules that no one uses or pays attention to? The same thing goes for spell books. It seems like a wizard PC is unduly punished by being forced to carry a spellbook. They have to spend a fortune of personal wealth on special inks, and if the book is ever lost, the PC is effectively crippled. No other class has such a liability. Now for flavor purposes, I like the concept of wizards reading ancient tomes, but the rules as they stand place an unfair burden on wizards. And don't give me the whole "But they can learn every spell in the game!" stuff. They really can only learn the spells the DM allows them to find, and even if they did know every spell in the game, so what? This is already balanced by their spell slots per day. Again in 20 years of playing D&D, I have never played with a group where a spell book was anything more than flavor for a wizard character. And never has any group I played with actually made the wizard character scribe his spells with special inks or anything. I'm not trying to sound like I'm whining about this or anything, but seriously, does anyone actually adhere to the material component or spell book rules? I have never played with a group that has. So why have rules in the game that no one uses? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Material components and spell books? Get rid of them for 4e!
Top