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Material Components: How Hard to Find in Your Games?
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<blockquote data-quote="Charlaquin" data-source="post: 7300399" data-attributes="member: 6779196"><p>Material components with no listed cost I don’t worry about. If you use a spellcasting focus it replaces the need for them, and if you use a component pouch I assume it has enough of whatever you need to get you through uptime and you restock as part of downtime; the cost is included in your lifestyle expenses.</p><p></p><p>For material components that do include a cost, their rarity generally depends on their value. A 5gp artistic representation of yourself for Project Image can be bought from any boardwalk caricature artist, or even done yourself if you buy the canvas, brushes, paint, etc. for 5gp. On the other hand, a 500 gp per hit die artistic representation of the target for Imprisonment is much harder to come by. Apparently the work must need to be damn near photorealistic to demand such a cost, and will need to be commissioned by an exquisite artist, who’s work is probably in very high demand. 10 gp worth of charcoal, incense, and herbs for Find Familiar will probably be available at pretty much any herbalist’s shop, but 50 gp worth of chalk infused with precious gems for Teleportation Circle will probably need to be bought from a specialty store; you can find one in most mid-sized or larger settlements, but small towns just don’t have a market for such things.</p><p></p><p>The one thing I heavily restrict is diamonds. Because they are used in resurrection spells, I want high-value diamonds to feel like 1-ups; something you’re thrilled to find in a missable secret room in the dungeon, or as a reward for a side-quest, not something you can just buy in a shop. In my setting, the church of the Raven Queen has a pretty tight hold on the diamond trade, so you might be able to purchase one from the Raven Priest you go to for a Revivify, but they’re probably going to want something besides just money for it, likely a service of some sort that might create an adventure hook.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7300399, member: 6779196"] Material components with no listed cost I don’t worry about. If you use a spellcasting focus it replaces the need for them, and if you use a component pouch I assume it has enough of whatever you need to get you through uptime and you restock as part of downtime; the cost is included in your lifestyle expenses. For material components that do include a cost, their rarity generally depends on their value. A 5gp artistic representation of yourself for Project Image can be bought from any boardwalk caricature artist, or even done yourself if you buy the canvas, brushes, paint, etc. for 5gp. On the other hand, a 500 gp per hit die artistic representation of the target for Imprisonment is much harder to come by. Apparently the work must need to be damn near photorealistic to demand such a cost, and will need to be commissioned by an exquisite artist, who’s work is probably in very high demand. 10 gp worth of charcoal, incense, and herbs for Find Familiar will probably be available at pretty much any herbalist’s shop, but 50 gp worth of chalk infused with precious gems for Teleportation Circle will probably need to be bought from a specialty store; you can find one in most mid-sized or larger settlements, but small towns just don’t have a market for such things. The one thing I heavily restrict is diamonds. Because they are used in resurrection spells, I want high-value diamonds to feel like 1-ups; something you’re thrilled to find in a missable secret room in the dungeon, or as a reward for a side-quest, not something you can just buy in a shop. In my setting, the church of the Raven Queen has a pretty tight hold on the diamond trade, so you might be able to purchase one from the Raven Priest you go to for a Revivify, but they’re probably going to want something besides just money for it, likely a service of some sort that might create an adventure hook. [/QUOTE]
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