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General Tabletop Discussion
*Pathfinder & Starfinder
"Math glitch" -- explanation or pointer?
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<blockquote data-quote="Tequila Sunrise" data-source="post: 4973920" data-attributes="member: 40398"><p><strong>DMG, p 56, Step-By-Step Encounters:</strong></p><p><em>An easy encounter is one or two levels lower than the party's level.</em></p><p><em>A standard encounter is of the party's level, or one level higher.</em></p><p><em>A hard encounter is two to four levels higher than the party's level.</em></p><p></p><p>There are several further mentions of party/PC level relating to enounter/monster level, and nowhere is there any hint that high level PCs are supposed to fight lower level monsters. Here's a much more likely explanation for the relative lack of epic monsters in the MM: most groups focus on the heroic tier, especially in the short months after the game's initial release, and therefore high level monsters are a low priority. Heck, if epic PCs were intended to fight lower level monsters, why is Orcus <em>higher</em> level than any PC can even get?</p><p></p><p>Yes WotC is willing to errata more minor glitches in the game, while dragging their feet every step of the way, because everyone knows that typos and minor lapses in playtesting and judgment can happen to anyone. But if they can put out a few feat tax math semi-patches, which they know a certain percent of players will defend regardless of circumstance, and avoid the embarrassment of admitting a fundamental flaw in their self-purported perfectly balanced game of course they will.</p></blockquote><p></p>
[QUOTE="Tequila Sunrise, post: 4973920, member: 40398"] [b]DMG, p 56, Step-By-Step Encounters:[/b] [i]An easy encounter is one or two levels lower than the party's level. A standard encounter is of the party's level, or one level higher. A hard encounter is two to four levels higher than the party's level.[/i] There are several further mentions of party/PC level relating to enounter/monster level, and nowhere is there any hint that high level PCs are supposed to fight lower level monsters. Here's a much more likely explanation for the relative lack of epic monsters in the MM: most groups focus on the heroic tier, especially in the short months after the game's initial release, and therefore high level monsters are a low priority. Heck, if epic PCs were intended to fight lower level monsters, why is Orcus [i]higher[/i] level than any PC can even get? Yes WotC is willing to errata more minor glitches in the game, while dragging their feet every step of the way, because everyone knows that typos and minor lapses in playtesting and judgment can happen to anyone. But if they can put out a few feat tax math semi-patches, which they know a certain percent of players will defend regardless of circumstance, and avoid the embarrassment of admitting a fundamental flaw in their self-purported perfectly balanced game of course they will. [/QUOTE]
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"Math glitch" -- explanation or pointer?
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