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General Tabletop Discussion
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"Math glitch" -- explanation or pointer?
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<blockquote data-quote="The Little Raven" data-source="post: 4974696" data-attributes="member: 10095"><p>I'm not.</p><p></p><p>We've been playing since level 1 and are approaching epic tier in a couple levels (level 19), and we have not seen a single person in our group with <Weapon/Implement> Expertise, or any of the NAD feats.</p><p></p><p>The expectation in threads like this seems to be that a character should meet all the necessary attack bonuses and defenses bonuses simply through character creation rather than through tactical gameplay, which is something I strongly disagree with in 4e, with its greater focus on victory through gameplay (whereas 3e had more much of a victory through awesome character building focus).</p><p></p><p>My players use powers that grant themselves and eachother bonuses to attacks and Defenses, which fill in the math.</p><p></p><p>Things are not as difficult as this theorycrafting suggests they would be.</p><p></p><p>While, obviously, my experience is anecdotal and not hard data, I'm curious as to how many of the people claiming this math issue is a huge problem are dealing with it in actual play and how many are just doing theorycrafting. In play, I haven't seen it be the big issue it seems to be on these forums, and that's going on 90 game sessions of 4e now.</p></blockquote><p></p>
[QUOTE="The Little Raven, post: 4974696, member: 10095"] I'm not. We've been playing since level 1 and are approaching epic tier in a couple levels (level 19), and we have not seen a single person in our group with <Weapon/Implement> Expertise, or any of the NAD feats. The expectation in threads like this seems to be that a character should meet all the necessary attack bonuses and defenses bonuses simply through character creation rather than through tactical gameplay, which is something I strongly disagree with in 4e, with its greater focus on victory through gameplay (whereas 3e had more much of a victory through awesome character building focus). My players use powers that grant themselves and eachother bonuses to attacks and Defenses, which fill in the math. Things are not as difficult as this theorycrafting suggests they would be. While, obviously, my experience is anecdotal and not hard data, I'm curious as to how many of the people claiming this math issue is a huge problem are dealing with it in actual play and how many are just doing theorycrafting. In play, I haven't seen it be the big issue it seems to be on these forums, and that's going on 90 game sessions of 4e now. [/QUOTE]
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"Math glitch" -- explanation or pointer?
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