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General Tabletop Discussion
*Pathfinder & Starfinder
"Math glitch" -- explanation or pointer?
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<blockquote data-quote="keterys" data-source="post: 4974724" data-attributes="member: 43019"><p>Fwiw, I recall two types of threads.</p><p></p><p>One was that epic fights took far too long. There were certainly complaints about difficulty hitting, as well as damage compared to hit point pools.</p><p></p><p>The other involved using a few specific tricks, such as Blade Cascade, Seal of Binding, and perma-stunning via multiple powers, to defeat specific solos, such as Orcus and the Tarrasque, often without the solo being able to act even once.</p><p></p><p>Also alot of theorycraft bitching about specific interactions, like level 30 Demigod or level 26 Demigod.</p><p></p><p>I recall extremely few threads based on actual play, rather than either theorycraft or staged single fights, that actually talked about the difficulty of the game in any true detail.</p><p> </p><p></p><p></p><p>Entirely possible, of course. Given that there are many feats that give +1 to hit under specific circumstances (such as after using an encounter or daily power), in both PHB and PHB2.</p><p></p><p></p><p></p><p>People were talking about it prior to the PHB2's release. For example, this thread <a href="http://www.enworld.org/forum/d-d-4th-edition-rules/249839-chance-hit-decreases-you-level.html" target="_blank">talks all about it</a>, including reference to 'I suspect a lot of the "character miss too much" sentiment' which implies that it was a more common thread at the time. It doesn't mention Expertise at all and was posted more than a month prior to the PHB2's release.</p></blockquote><p></p>
[QUOTE="keterys, post: 4974724, member: 43019"] Fwiw, I recall two types of threads. One was that epic fights took far too long. There were certainly complaints about difficulty hitting, as well as damage compared to hit point pools. The other involved using a few specific tricks, such as Blade Cascade, Seal of Binding, and perma-stunning via multiple powers, to defeat specific solos, such as Orcus and the Tarrasque, often without the solo being able to act even once. Also alot of theorycraft bitching about specific interactions, like level 30 Demigod or level 26 Demigod. I recall extremely few threads based on actual play, rather than either theorycraft or staged single fights, that actually talked about the difficulty of the game in any true detail. Entirely possible, of course. Given that there are many feats that give +1 to hit under specific circumstances (such as after using an encounter or daily power), in both PHB and PHB2. People were talking about it prior to the PHB2's release. For example, this thread [url="http://www.enworld.org/forum/d-d-4th-edition-rules/249839-chance-hit-decreases-you-level.html"]talks all about it[/url], including reference to 'I suspect a lot of the "character miss too much" sentiment' which implies that it was a more common thread at the time. It doesn't mention Expertise at all and was posted more than a month prior to the PHB2's release. [/QUOTE]
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"Math glitch" -- explanation or pointer?
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