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Math Question re: 3d6 vs. 4d6 drop one
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<blockquote data-quote="Hriston" data-source="post: 8587937" data-attributes="member: 6787503"><p>Okay, here's my answer. I had to mull this over for a bit. My assumption is that an ASI you put into an important ability is worth more than one you put into a less important ability.</p><p></p><p>You have two options:</p><p style="margin-left: 20px">1. Give the 3d6 option 10 points, but make a rule that you can only put two points into any one score (which isn't very interesting because the decision becomes whether a score will get no points or if you'll split your last two points between two scores), or</p> <p style="margin-left: 20px">2. Assume the points will be put into the two most important scores and only give 6 points. I'd probably limit this to four points in any one score.</p><p>Either way I'd cap scores increased this way at 18.</p></blockquote><p></p>
[QUOTE="Hriston, post: 8587937, member: 6787503"] Okay, here's my answer. I had to mull this over for a bit. My assumption is that an ASI you put into an important ability is worth more than one you put into a less important ability. You have two options: [INDENT]1. Give the 3d6 option 10 points, but make a rule that you can only put two points into any one score (which isn't very interesting because the decision becomes whether a score will get no points or if you'll split your last two points between two scores), or[/INDENT] [INDENT]2. Assume the points will be put into the two most important scores and only give 6 points. I'd probably limit this to four points in any one score.[/INDENT] Either way I'd cap scores increased this way at 18. [/QUOTE]
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Math Question re: 3d6 vs. 4d6 drop one
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