Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Math v Character
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Evenglare" data-source="post: 6331912" data-attributes="member: 63245"><p>Also a little musing about min max exploit characters.... I always thought that char op tabletop games is quite amusing. While optimizing a character in a video game can be overpowered it's because the game doesn't usually change. Everything is as it is. But in tabletop games you can char-op as much as you want but I guarantee you that I (as a DM) can throw something at you that makes you feel as useless as an unoptimized character. And if I have players that do blatantly optimize a character, I will exploit the hell out of the weakness they have. Even if an optimized character makes everyone else in the party feel like crap, there are ways of evening that out. Big Dragon comes around? He's going to focus on the greatest threat, the min/maxed twinked character. It's just... it's just funny to me because as much as people focus on optimized characters, in the long run, it means nothing in a tabletop game. There's always a bigger fish.</p><p></p><p>Now that being said, my method of rolling up characters (pick race, rolls 2 sets of stats with 3d6, pick a set, apply in order, pick class) completely reins in any sort of nonsense that a character might have. Also it makes a character with a high stat truly special.</p></blockquote><p></p>
[QUOTE="Evenglare, post: 6331912, member: 63245"] Also a little musing about min max exploit characters.... I always thought that char op tabletop games is quite amusing. While optimizing a character in a video game can be overpowered it's because the game doesn't usually change. Everything is as it is. But in tabletop games you can char-op as much as you want but I guarantee you that I (as a DM) can throw something at you that makes you feel as useless as an unoptimized character. And if I have players that do blatantly optimize a character, I will exploit the hell out of the weakness they have. Even if an optimized character makes everyone else in the party feel like crap, there are ways of evening that out. Big Dragon comes around? He's going to focus on the greatest threat, the min/maxed twinked character. It's just... it's just funny to me because as much as people focus on optimized characters, in the long run, it means nothing in a tabletop game. There's always a bigger fish. Now that being said, my method of rolling up characters (pick race, rolls 2 sets of stats with 3d6, pick a set, apply in order, pick class) completely reins in any sort of nonsense that a character might have. Also it makes a character with a high stat truly special. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Math v Character
Top