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[Math] WotC Challenge Ratings
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<blockquote data-quote="Cheiromancer" data-source="post: 3435546" data-attributes="member: 141"><p>I've been thinking of how particular kinds of modifications affect a creature's CR. For instance, what would it involve if you doubled its hit points? Assuming it is defeated in combat and is defeated by being reduced to exactly -1 hp, then doubling its hit points increases its CR by +1. If it is defeated by non-combat means (a save or die spell, say) or by two blows with (massive overkill on the second blow) then it isn't quite a +1. A 1/day save reroll option would help vs save or die spells, but not much vs the overkill. Not quite +1 CR.</p><p></p><p>If a creature doubles its actions (either via a <a href="http://www.d20srd.org/srd/monsters/choker.htm" target="_blank">choker's</a> quickness ability, or something) then this would also add +1 CR. A little more, actually, since if it wins initiative it could get some instakills off. But assuming a combat that would last long enough so that the opposition gets half the actions the attacker does, it would be +1. Stipulating that the second set of actions happens at the end of a round (but not during a surprise round) would help ensure this condition is met.</p><p></p><p>Combining both these modifications should add about +2 to a creature's CR. Which suggests a handy way of turning a PC into an appropriate challenge for a party of the same level; double the character's hit points and actions. I'm assuming the challenge will be a combat challenge, and so the modified PC should be a combat PC- not the party skill monkey and trap springer.</p><p></p><p>I imagine this would be a quick way of testing this theory- and if bears out, it would also extend the usability of test creatures. So if you have a CR 10 monster that is your gold standard, you could double its actions and hit points and use it as a CR 12 gold standard monster. </p><p></p><p>Note: I *think* that the creature might need a 1/day reroll saves feature for it to be exactly +2 CR. That's presuming that the codicil about its extra actions coming at the end of a normal (not surprise) round are included. But I'm not really sure. <s>Maybe a kind of "slippery saves" mechanic would be better? (Like slippery mind, but applicable to all saves)</s></p><p></p><p>[edit]I think a 1/day reroll *and* +2 to all saves would be just about perfect for a +2 CR.</p><p></p><p>Also, I reposted an edited version of the first post in the rules forum: <a href="https://www.enworld.org/index.php?threads/193036/" target="_blank">CR and EL Calculations</a>. No comments as of this posting, and it will soon be off the first page. Oh well.</p><p></p><p>I ran down an observation that gestalt characters are (in the level 5 to 15 range) about a LA+2 class. And also that Bo9S characters play much like gestalt characters; they are rather more powerful than characters out of the PHB. Perhaps that means that a party could have straight Bo9S characters as well as gestalt PHB characters.</p><p></p><p>Anyway, just a few thoughts. Not worth the *bump*, but a stealthy edit is a different story. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 3435546, member: 141"] I've been thinking of how particular kinds of modifications affect a creature's CR. For instance, what would it involve if you doubled its hit points? Assuming it is defeated in combat and is defeated by being reduced to exactly -1 hp, then doubling its hit points increases its CR by +1. If it is defeated by non-combat means (a save or die spell, say) or by two blows with (massive overkill on the second blow) then it isn't quite a +1. A 1/day save reroll option would help vs save or die spells, but not much vs the overkill. Not quite +1 CR. If a creature doubles its actions (either via a [url=http://www.d20srd.org/srd/monsters/choker.htm]choker's[/url] quickness ability, or something) then this would also add +1 CR. A little more, actually, since if it wins initiative it could get some instakills off. But assuming a combat that would last long enough so that the opposition gets half the actions the attacker does, it would be +1. Stipulating that the second set of actions happens at the end of a round (but not during a surprise round) would help ensure this condition is met. Combining both these modifications should add about +2 to a creature's CR. Which suggests a handy way of turning a PC into an appropriate challenge for a party of the same level; double the character's hit points and actions. I'm assuming the challenge will be a combat challenge, and so the modified PC should be a combat PC- not the party skill monkey and trap springer. I imagine this would be a quick way of testing this theory- and if bears out, it would also extend the usability of test creatures. So if you have a CR 10 monster that is your gold standard, you could double its actions and hit points and use it as a CR 12 gold standard monster. Note: I *think* that the creature might need a 1/day reroll saves feature for it to be exactly +2 CR. That's presuming that the codicil about its extra actions coming at the end of a normal (not surprise) round are included. But I'm not really sure. [S]Maybe a kind of "slippery saves" mechanic would be better? (Like slippery mind, but applicable to all saves)[/S] [edit]I think a 1/day reroll *and* +2 to all saves would be just about perfect for a +2 CR. Also, I reposted an edited version of the first post in the rules forum: [URL="https://www.enworld.org/index.php?threads/193036/"]CR and EL Calculations[/URL]. No comments as of this posting, and it will soon be off the first page. Oh well. I ran down an observation that gestalt characters are (in the level 5 to 15 range) about a LA+2 class. And also that Bo9S characters play much like gestalt characters; they are rather more powerful than characters out of the PHB. Perhaps that means that a party could have straight Bo9S characters as well as gestalt PHB characters. Anyway, just a few thoughts. Not worth the *bump*, but a stealthy edit is a different story. ;) [/QUOTE]
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[Math] WotC Challenge Ratings
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