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Maths guys - hey! (Probabilities)
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<blockquote data-quote="Mishihari Lord" data-source="post: 6236018" data-attributes="member: 128"><p>Yeah, you just set them aside, they don't do anything else. Here's an example:</p><p></p><p>Round 1 - attack - attack pool is 20, result is 8 successes and 3 fatigue.</p><p>Round 2 - attack - attack pool is now 17, result is 6 successes and 2 fatigue.</p><p>Round 3 - attack - attack pool is now 15, get 5 successes and 3 fatigue.</p><p>Round 4 - attack pool is now 12, so the player chooses to defend only, recovers 4 fatigue.</p><p>Round 5 - attack - attack pool is now 16 ...</p><p></p><p>So your combat power reduces slowly over time unless you pace yourself. Obviously, such a mechanic isn't necessary for combat - most do without, but for sim folks like myself who like modeling reality it's nice. It also adds another meaningful choice to combat, which is nice for those who like such things. It can also be expanded into the system, frex, a power attack that let's you roll 4 extra dice that round but automatically costs 1 fatigue.</p></blockquote><p></p>
[QUOTE="Mishihari Lord, post: 6236018, member: 128"] Yeah, you just set them aside, they don't do anything else. Here's an example: Round 1 - attack - attack pool is 20, result is 8 successes and 3 fatigue. Round 2 - attack - attack pool is now 17, result is 6 successes and 2 fatigue. Round 3 - attack - attack pool is now 15, get 5 successes and 3 fatigue. Round 4 - attack pool is now 12, so the player chooses to defend only, recovers 4 fatigue. Round 5 - attack - attack pool is now 16 ... So your combat power reduces slowly over time unless you pace yourself. Obviously, such a mechanic isn't necessary for combat - most do without, but for sim folks like myself who like modeling reality it's nice. It also adds another meaningful choice to combat, which is nice for those who like such things. It can also be expanded into the system, frex, a power attack that let's you roll 4 extra dice that round but automatically costs 1 fatigue. [/QUOTE]
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