Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Matt Colville: "50 years later we're still arguing about what D&D even is!"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 9520786" data-attributes="member: 22779"><p>TBH, I find the whole question of "what is D&D?" in the context of trying to claim "this is D&D" vs "that is not D&D" to be largely nonsensical. It's the worst kind of genre wank. </p><p></p><p>I do find the question of "what makes an RPG and RPG" to be a far more interesting one. At least it's one that I can see there being an actual answer to, even if that answer isn't totally satisfying. My own personal definition is that RPG's are game making engines, more than they are games in and of themselves. Which is why any discussion of "Is this D&D?" falls flat for me.</p><p></p><p>For me, we use the rules of an RPG to build a game that is idiosyncratic to that table at that time and virtually impossible to reproduce. Two groups running a D&D module can have wildly differing experiences because each of those groups builds a different game for that table. Unlike a normal game, you can't just sit down, read the rules and play. And each instance of play will start (more or less) the same way and will play out (more or less) the same way. Play Risk a bunch of times and each time, it will grind out with lots of dice rolling until we get a victor. ((Or people give up because the game has taken WAYYYY too long <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> )) </p><p></p><p>But, RPG's aren't like that. The starting points and ending points are undefined. The starting point is defined by the table and has so many different variables that it's nearly impossible to claim that my group, your group and their group are playing the same game.</p></blockquote><p></p>
[QUOTE="Hussar, post: 9520786, member: 22779"] TBH, I find the whole question of "what is D&D?" in the context of trying to claim "this is D&D" vs "that is not D&D" to be largely nonsensical. It's the worst kind of genre wank. I do find the question of "what makes an RPG and RPG" to be a far more interesting one. At least it's one that I can see there being an actual answer to, even if that answer isn't totally satisfying. My own personal definition is that RPG's are game making engines, more than they are games in and of themselves. Which is why any discussion of "Is this D&D?" falls flat for me. For me, we use the rules of an RPG to build a game that is idiosyncratic to that table at that time and virtually impossible to reproduce. Two groups running a D&D module can have wildly differing experiences because each of those groups builds a different game for that table. Unlike a normal game, you can't just sit down, read the rules and play. And each instance of play will start (more or less) the same way and will play out (more or less) the same way. Play Risk a bunch of times and each time, it will grind out with lots of dice rolling until we get a victor. ((Or people give up because the game has taken WAYYYY too long :D )) But, RPG's aren't like that. The starting points and ending points are undefined. The starting point is defined by the table and has so many different variables that it's nearly impossible to claim that my group, your group and their group are playing the same game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Matt Colville: "50 years later we're still arguing about what D&D even is!"
Top