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Matt Colville, and Most Tolkien Critics, Are Wrong
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<blockquote data-quote="Blue" data-source="post: 7544631" data-attributes="member: 20564"><p>I remember one AD&D module (or was it in Dragon?) that had a long description of a room, and sandwiched in the middle of a bunch of details was the fact that there was a Balor in it. LEAD WITH THAT.</p><p></p><p>That said, when describing any scene I try and invoke at least one sense outside sight and have gotten a lot of positive feedback from players about it over the years. The sharp smell of copper from the copious amounts of spilled blood at the murder scene, the ragged panting of the abomination, the stomach churning motion of the rope bridge.</p></blockquote><p></p>
[QUOTE="Blue, post: 7544631, member: 20564"] I remember one AD&D module (or was it in Dragon?) that had a long description of a room, and sandwiched in the middle of a bunch of details was the fact that there was a Balor in it. LEAD WITH THAT. That said, when describing any scene I try and invoke at least one sense outside sight and have gotten a lot of positive feedback from players about it over the years. The sharp smell of copper from the copious amounts of spilled blood at the murder scene, the ragged panting of the abomination, the stomach churning motion of the rope bridge. [/QUOTE]
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Matt Colville, and Most Tolkien Critics, Are Wrong
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