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*Dungeons & Dragons
Matt Colville on adventure length
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<blockquote data-quote="DEFCON 1" data-source="post: 9321692" data-attributes="member: 7006"><p>Yep, as [USER=55491]@werecorpse[/USER] and [USER=907]@Staffan[/USER] have said... Matt's issue isn't that hardcover campaign books exist, it's that they have assumed a place as the "default" method of playing D&D, which <em>can</em> cause a bunch of problems that he rightly pointed out. The problems won't always appear for some tables, and the old way of linking disparate modules together to form a narrative isn't a guaranteed success either... but he thinks it would be good if players (new ones especially) at least learned about and how to use <em>both</em> methods so that they have more options and opportunities to pivot if they find one way isn't working out for them.</p><p></p><p>Granted... Matt appeared to me to get a little <em>over</em>-emotional about it, but having watched a number of his Twitch streams over the past year he has become a bit more irritated with the current state of the industry and which is why he is trying so hard to change the dialogue with the creation of his own RPG. In some ways though, it makes it harder for me personally to take some of his concerns as seriously as he makes them, as there's always that undercurrent of "Are things in the 5E world about how the game works and how the players work with it <em>really</em> as bad as he is making them out to be, or is he merely pushing his negative opinions further than is really true because he is propping up his new game which runs in contrast to a lot of the standard tropes of a 5E world?" I don't doubt he honestly feels the way he feels (and the work on his own game has probably only highlighted for him a lot of problems he might have always had but never really thought much about them)... but knowing that he is trying to get people excited for his own game that <em>isn't</em> a 5E clone makes his disdain for 5E (that he has no problem talking about in his Twitch streams) slightly more suspect as at least partially pre-marketing spin.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9321692, member: 7006"] Yep, as [USER=55491]@werecorpse[/USER] and [USER=907]@Staffan[/USER] have said... Matt's issue isn't that hardcover campaign books exist, it's that they have assumed a place as the "default" method of playing D&D, which [I]can[/I] cause a bunch of problems that he rightly pointed out. The problems won't always appear for some tables, and the old way of linking disparate modules together to form a narrative isn't a guaranteed success either... but he thinks it would be good if players (new ones especially) at least learned about and how to use [I]both[/I] methods so that they have more options and opportunities to pivot if they find one way isn't working out for them. Granted... Matt appeared to me to get a little [I]over[/I]-emotional about it, but having watched a number of his Twitch streams over the past year he has become a bit more irritated with the current state of the industry and which is why he is trying so hard to change the dialogue with the creation of his own RPG. In some ways though, it makes it harder for me personally to take some of his concerns as seriously as he makes them, as there's always that undercurrent of "Are things in the 5E world about how the game works and how the players work with it [I]really[/I] as bad as he is making them out to be, or is he merely pushing his negative opinions further than is really true because he is propping up his new game which runs in contrast to a lot of the standard tropes of a 5E world?" I don't doubt he honestly feels the way he feels (and the work on his own game has probably only highlighted for him a lot of problems he might have always had but never really thought much about them)... but knowing that he is trying to get people excited for his own game that [I]isn't[/I] a 5E clone makes his disdain for 5E (that he has no problem talking about in his Twitch streams) slightly more suspect as at least partially pre-marketing spin. [/QUOTE]
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