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<blockquote data-quote="EzekielRaiden" data-source="post: 9323243" data-attributes="member: 6790260"><p>Perhaps, for you, it does not.</p><p></p><p>For me, it does. The character's story is <em>gone.</em> Dead. Never coming back. Permanently and irrevocably ended, leaving only the bitter taste of unfulfilled dreams and the wistful contemplation of what could have been. It is actively harmful to my enjoyment to continue contemplating it.</p><p></p><p>Where does that leave us?</p><p></p><p>Because I'm not going to throw a goddamn tantrum. But I am going to be so demoralized, I likely won't have the motivation to play anymore. And it isn't just <em>my</em> character! I get demoralized when any PC dies. If it's a TPK or one shy, yeah, I'm going to be so demoralized I'm almost certainly not going to be able to keep playing that game.</p><p></p><p>I'm not going to scream or shout. I won't have the <em>energy</em> to do that. I'll just glumly say something like, "well, good game, I guess. See you guys around."</p><p></p><p></p><p>As I have said so many times before: why is death, <em>literally one of the most boring game consequences,</em> always positioned as the ONLY possible option?</p><p></p><p>There are things so much more <em>interesting</em> than death. Those are the losses I want. Death closes the book and then throws it in the fire. All the others <em>add more pages to the book.</em></p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9323243, member: 6790260"] Perhaps, for you, it does not. For me, it does. The character's story is [I]gone.[/I] Dead. Never coming back. Permanently and irrevocably ended, leaving only the bitter taste of unfulfilled dreams and the wistful contemplation of what could have been. It is actively harmful to my enjoyment to continue contemplating it. Where does that leave us? Because I'm not going to throw a goddamn tantrum. But I am going to be so demoralized, I likely won't have the motivation to play anymore. And it isn't just [I]my[/I] character! I get demoralized when any PC dies. If it's a TPK or one shy, yeah, I'm going to be so demoralized I'm almost certainly not going to be able to keep playing that game. I'm not going to scream or shout. I won't have the [I]energy[/I] to do that. I'll just glumly say something like, "well, good game, I guess. See you guys around." As I have said so many times before: why is death, [I]literally one of the most boring game consequences,[/I] always positioned as the ONLY possible option? There are things so much more [I]interesting[/I] than death. Those are the losses I want. Death closes the book and then throws it in the fire. All the others [I]add more pages to the book.[/I] [/QUOTE]
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