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Matt Mercer Just Changed My Mind About Multiclassing
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<blockquote data-quote="Bawylie" data-source="post: 7592009" data-attributes="member: 6776133"><p>I’ve never been a fan of multi-classing. But then again, I’m the DM, so who cares whether I like multi-classing or not? That’s for the other side of the screen. </p><p></p><p>Has the internet ever changed the way I play? Sure, absolutely. Exposure to players outside my regular player pool, the whole The Forge and it’s attempt at justifying total waffle-theories with big words, and attempting to truly understand what’s behind players driven by so-called simulation has all been really eye-opening. Playing online, text-only, and audio-only has refined some of my skills and really brought home to me how much I love the tactile aspect of the game. A virtual table is fine, but I love minis, maps, bits, and bobs. I love paper craft and that’s been a HUGE game changer. </p><p></p><p>If not for encountering this stuff in talking to various people online, I might be stuck in 1999-2000. Fine for the time , but we’ve upgraded significantly.</p></blockquote><p></p>
[QUOTE="Bawylie, post: 7592009, member: 6776133"] I’ve never been a fan of multi-classing. But then again, I’m the DM, so who cares whether I like multi-classing or not? That’s for the other side of the screen. Has the internet ever changed the way I play? Sure, absolutely. Exposure to players outside my regular player pool, the whole The Forge and it’s attempt at justifying total waffle-theories with big words, and attempting to truly understand what’s behind players driven by so-called simulation has all been really eye-opening. Playing online, text-only, and audio-only has refined some of my skills and really brought home to me how much I love the tactile aspect of the game. A virtual table is fine, but I love minis, maps, bits, and bobs. I love paper craft and that’s been a HUGE game changer. If not for encountering this stuff in talking to various people online, I might be stuck in 1999-2000. Fine for the time , but we’ve upgraded significantly. [/QUOTE]
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