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Matt Mercer Just Changed My Mind About Multiclassing
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<blockquote data-quote="DND_Reborn" data-source="post: 7592108" data-attributes="member: 6987520"><p>Ok, that is a good point, and we thought of it, but that is where there was no logical reasoning behind it because <em>there are no prerequisites without multiclassing</em>. I understand why they did away with them, so you could play any variant without being forced to put scores in places you might not want them. I mean if you wanted to play a DEX-based Paladin instead of STR, and focused your scores in DEX and CHA, that would be fine. You don't wear heavy armors, use finesse weapons, etc. and min/max with a STR 8. But maybe the build is an female elf with a small frame. It makes sense for her to have a lower STR and higher DEX, so you aren't even really min/maxing now.</p><p></p><p>Then later on your character finds the mystical arts intriguing and decides to become a bladesinging wizard (you have the CHA and can sing well <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ). You have a good DEX and the required INT 13, so it is a natural fit. Now, since you haven't spent years learning and training in understanding arcane magic, that INT 13 helps you pick it up quickly so there is no need for any sort of "break" in the game as you study magic, etc. You had years (or at the very least several months) for your training to be a Paladin, so that STR 13 wasn't really needed since it wasn't your focus.</p><p></p><p>Either way, with only needing 13's it isn't really a big "requirement" any way and is basically pointless to us. With a point-buy build you can easily have 3 or 4 13's, allowing you to do any two-class combination you want. I am playing a triple-class right now (female High-Elf Cleric/Wizard/Rogue) who started with:</p><p></p><p>STR 10</p><p>DEX 14</p><p>CON 12</p><p>INT 14</p><p>WIS 14</p><p>CHR 13</p><p></p><p>No problem getting the required 13's in three classes. In fact, with a point-buy system and racial bonuses, you can start a character with 13's in all scores, making any potential multiclass happen at any point later on. True, you won't be great at anything, but as with my character you are good in several things and make a wonderful support character.</p><p></p><p>If they are going to use them, I think 15's would be much more difficult and reflect the reasoning behind prerequisites, but I would also only have them for the new classes like we are presently doing.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7592108, member: 6987520"] Ok, that is a good point, and we thought of it, but that is where there was no logical reasoning behind it because [I]there are no prerequisites without multiclassing[/I]. I understand why they did away with them, so you could play any variant without being forced to put scores in places you might not want them. I mean if you wanted to play a DEX-based Paladin instead of STR, and focused your scores in DEX and CHA, that would be fine. You don't wear heavy armors, use finesse weapons, etc. and min/max with a STR 8. But maybe the build is an female elf with a small frame. It makes sense for her to have a lower STR and higher DEX, so you aren't even really min/maxing now. Then later on your character finds the mystical arts intriguing and decides to become a bladesinging wizard (you have the CHA and can sing well ;) ). You have a good DEX and the required INT 13, so it is a natural fit. Now, since you haven't spent years learning and training in understanding arcane magic, that INT 13 helps you pick it up quickly so there is no need for any sort of "break" in the game as you study magic, etc. You had years (or at the very least several months) for your training to be a Paladin, so that STR 13 wasn't really needed since it wasn't your focus. Either way, with only needing 13's it isn't really a big "requirement" any way and is basically pointless to us. With a point-buy build you can easily have 3 or 4 13's, allowing you to do any two-class combination you want. I am playing a triple-class right now (female High-Elf Cleric/Wizard/Rogue) who started with: STR 10 DEX 14 CON 12 INT 14 WIS 14 CHR 13 No problem getting the required 13's in three classes. In fact, with a point-buy system and racial bonuses, you can start a character with 13's in all scores, making any potential multiclass happen at any point later on. True, you won't be great at anything, but as with my character you are good in several things and make a wonderful support character. If they are going to use them, I think 15's would be much more difficult and reflect the reasoning behind prerequisites, but I would also only have them for the new classes like we are presently doing. [/QUOTE]
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