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<blockquote data-quote="Krauss von Espy" data-source="post: 2236092" data-attributes="member: 31847"><p><strong>Character Creation Guidelines</strong></p><p></p><p>1. Sources Allowed...As stated previously, anything WoTC published is fair game. Material published by other 3rd-party developers will also be fair game, but subject to approval (some that I generally trust include Malhavoc, Green Ronin, Necromancer, Goodman). In any case, please provide references for all material that comes from any source other than the three Core Rulebooks. I may ask for more specific detail if I don't have access to the references cited. If you have an idea, and are in doubt as to whether it will be permissible, just ask.</p><p> </p><p>2. Ability Scores....32 point buy at first level, then modified for race. Then, add in the three additional points for 4th, 8th, 12th level respectively.</p><p> </p><p>3. Hit Points....Maximum at first level. Thereafter, Half a hit die plus 2 (for d8HD or larger), or half a hit die plus 1 (for d6HD or smaller). In all cases, add CON bonuses as normal.</p><p> </p><p>4. Equipment and Wealth....Total of all posessions, magical and mundane, to be worth not more than 88,000 gp, per the DMG. No more than a quarter of that value (22,000 gp) to be invested in any single item (unless you can persuade me with a very good reason). If anyone wants to create magical items, the gp cost of said creation must come from the 88,000 total.</p><p> </p><p>5. Experience...Starting xp will be 72,000. The extra 6,000 xp may be used to pay for magic item creation if you so wish. No character is allowed to start with less than 66,000 xp (the minimum required for 12th level).</p><p> </p><p>6. For multi-class characters, please remember to include the order in which he/she advanced levels (important for skill point allocation, hit point totals, etc.)</p><p> </p><p>Need anything else? Just give a shout!</p><p>Heinz</p></blockquote><p></p>
[QUOTE="Krauss von Espy, post: 2236092, member: 31847"] [b]Character Creation Guidelines[/b] 1. Sources Allowed...As stated previously, anything WoTC published is fair game. Material published by other 3rd-party developers will also be fair game, but subject to approval (some that I generally trust include Malhavoc, Green Ronin, Necromancer, Goodman). In any case, please provide references for all material that comes from any source other than the three Core Rulebooks. I may ask for more specific detail if I don't have access to the references cited. If you have an idea, and are in doubt as to whether it will be permissible, just ask. 2. Ability Scores....32 point buy at first level, then modified for race. Then, add in the three additional points for 4th, 8th, 12th level respectively. 3. Hit Points....Maximum at first level. Thereafter, Half a hit die plus 2 (for d8HD or larger), or half a hit die plus 1 (for d6HD or smaller). In all cases, add CON bonuses as normal. 4. Equipment and Wealth....Total of all posessions, magical and mundane, to be worth not more than 88,000 gp, per the DMG. No more than a quarter of that value (22,000 gp) to be invested in any single item (unless you can persuade me with a very good reason). If anyone wants to create magical items, the gp cost of said creation must come from the 88,000 total. 5. Experience...Starting xp will be 72,000. The extra 6,000 xp may be used to pay for magic item creation if you so wish. No character is allowed to start with less than 66,000 xp (the minimum required for 12th level). 6. For multi-class characters, please remember to include the order in which he/she advanced levels (important for skill point allocation, hit point totals, etc.) Need anything else? Just give a shout! Heinz [/QUOTE]
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