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<blockquote data-quote="JimAde" data-source="post: 2242913" data-attributes="member: 16739"><p>I think this is a good idea, too. When I post my character (sorry for the delay, but I <em>have </em>made some progress) his history will basically be up to the point he met the rest of the group, and we can work on the rest together. </p><p></p><p>But as Heinz has said, the history probably won't come up much in the game itself.</p><p></p><p>Heinz: So it turns out that the class features of Elemental Savant and some of the Draconic feats overlap. That's fine but it means I won't be taking as many Draconic feats as I anticipated. Here's what I'm taking:</p><p></p><p><strong>Empower Spell </strong></p><p> Always useful, and a Metamagic feat is a prereq for...</p><p><strong>Energy Substitution (Electrical)</strong> </p><p> Allows me to switch any spell that has an energy description like Fire or Acid to be Electrical instead. This raises the spell level one, but is actually superseded by a feature of the Elemental Savant class (see below). Is also a prereq for Elemental Savant, along with some ranks in Knowledge(Arcana) and Knowledge(The Planes).</p><p><strong>Sculpt Spell</strong></p><p> Allows me to cast any spell with an are as either a 20' spread, 60' line, 40' cone or 4 10' cubes. The description doesn't say if these cubes have to be adjacent and there is considerable debate on the issue. Whatever you rule is fine by me. Raises the casting level by (I think) two. I'll check on that.</p><p><strong>Draconic Heritage - Bronze</strong></p><p> Prereq for other Draconic feats. Makes Electrical the draconic energy type (for Draconic Breath and other things) and makes Survival a class skill.</p><p><strong>Draconic Power</strong> </p><p> Cast spells with associated energy descriptor (electrical) at +1 Caster Level </p><p><strong>Draconic Breath</strong></p><p> Convert spell slots to 2d6 electricity per spell level, 60' line. So if I gave up a 2nd level spell it would do 4d6 (reflex half) in a 60' line. If I converted a 6th leve slot it would do 12d6. This is actually not that useful, since I will have attack spells that do electrical damage that will almost always be better. I really just like the flavor.</p><p></p><p>The Elemental Savant class is a full caster progression (so I'll cast as a 12th-level sorcerer) with a d4 hit die, good Will save, poor BAB, and by 4th level gives me the following:</p><p></p><p>All damaging energy spells are automatically converted to Electrical damage. This does not raise the level of the spell so it largely supersedes Energy Substitution (which is a requirement for the class).</p><p></p><p>Energy Resistance (Electrical) 10.</p><p></p><p>Immunity to Sleep effects. The class slowly turns you into an Outsider, and this is the first step.</p><p></p><p>Ack. There's more but I can't remember it. Anyway, I'm planning to take some handy attack spells like Scorching Ray which will automatically be electrical when I cast them. Of course, I just KNOW we'll be messing with creatures that are immune to electrical damage. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>More to follow.</p></blockquote><p></p>
[QUOTE="JimAde, post: 2242913, member: 16739"] I think this is a good idea, too. When I post my character (sorry for the delay, but I [I]have [/I]made some progress) his history will basically be up to the point he met the rest of the group, and we can work on the rest together. But as Heinz has said, the history probably won't come up much in the game itself. Heinz: So it turns out that the class features of Elemental Savant and some of the Draconic feats overlap. That's fine but it means I won't be taking as many Draconic feats as I anticipated. Here's what I'm taking: [B]Empower Spell [/B] Always useful, and a Metamagic feat is a prereq for... [B]Energy Substitution (Electrical)[/B] Allows me to switch any spell that has an energy description like Fire or Acid to be Electrical instead. This raises the spell level one, but is actually superseded by a feature of the Elemental Savant class (see below). Is also a prereq for Elemental Savant, along with some ranks in Knowledge(Arcana) and Knowledge(The Planes). [B]Sculpt Spell[/B] Allows me to cast any spell with an are as either a 20' spread, 60' line, 40' cone or 4 10' cubes. The description doesn't say if these cubes have to be adjacent and there is considerable debate on the issue. Whatever you rule is fine by me. Raises the casting level by (I think) two. I'll check on that. [B]Draconic Heritage - Bronze[/B] Prereq for other Draconic feats. Makes Electrical the draconic energy type (for Draconic Breath and other things) and makes Survival a class skill. [B]Draconic Power[/B] Cast spells with associated energy descriptor (electrical) at +1 Caster Level [B]Draconic Breath[/B] Convert spell slots to 2d6 electricity per spell level, 60' line. So if I gave up a 2nd level spell it would do 4d6 (reflex half) in a 60' line. If I converted a 6th leve slot it would do 12d6. This is actually not that useful, since I will have attack spells that do electrical damage that will almost always be better. I really just like the flavor. The Elemental Savant class is a full caster progression (so I'll cast as a 12th-level sorcerer) with a d4 hit die, good Will save, poor BAB, and by 4th level gives me the following: All damaging energy spells are automatically converted to Electrical damage. This does not raise the level of the spell so it largely supersedes Energy Substitution (which is a requirement for the class). Energy Resistance (Electrical) 10. Immunity to Sleep effects. The class slowly turns you into an Outsider, and this is the first step. Ack. There's more but I can't remember it. Anyway, I'm planning to take some handy attack spells like Scorching Ray which will automatically be electrical when I cast them. Of course, I just KNOW we'll be messing with creatures that are immune to electrical damage. :D More to follow. [/QUOTE]
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