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Max HP?
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<blockquote data-quote="DEFCON 1" data-source="post: 8431391" data-attributes="member: 7006"><p>Yeah, but that 42 seconds is a completely made up and arbitrary number. The game says a round is 6 seconds long not because the designers actually tried to calculate the time needed to do any of the stuff a character might do, but because it was an easy math choice-- 6 second rounds means 10 rounds per minute. So there is no reason to believe you final combat was actually just 42 seconds long.</p><p></p><p>After all,, any one of us could just say "Each round is 10 seconds" or "Each round is 30 seconds " or even go back to the original AD&D full minute round and it wouldn't change anything in our combats, other than our fictional "fight duration" after the fact.</p><p></p><p>So the real question is whether the fight felt good at the table at 7 rounds? If the table length felt epic, then you can just make up whatever in-world duration you want to make the in-game feel just as epic.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8431391, member: 7006"] Yeah, but that 42 seconds is a completely made up and arbitrary number. The game says a round is 6 seconds long not because the designers actually tried to calculate the time needed to do any of the stuff a character might do, but because it was an easy math choice-- 6 second rounds means 10 rounds per minute. So there is no reason to believe you final combat was actually just 42 seconds long. After all,, any one of us could just say "Each round is 10 seconds" or "Each round is 30 seconds " or even go back to the original AD&D full minute round and it wouldn't change anything in our combats, other than our fictional "fight duration" after the fact. So the real question is whether the fight felt good at the table at 7 rounds? If the table length felt epic, then you can just make up whatever in-world duration you want to make the in-game feel just as epic. [/QUOTE]
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