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<blockquote data-quote="BookTenTiger" data-source="post: 9450156" data-attributes="member: 6685541"><p>First as an interact with object, flip through the PHB trying to find the one little rule that you want to exploit this round.</p><p></p><p>Then as a bonus action, ask the DM to explain what all the different scribbles and minis on the battlemap stand for.</p><p></p><p>As an action, roll your d20 off the table. Refuse to roll a different one, claiming the first was your lucky die.</p><p></p><p>As a reaction, fail a Perception check to find the lost die.</p><p></p><p>This special move actually allows you to start the round over. Start flipping through the PHB again!</p><p></p><p>This set of moves can slow down the game for up to 20 minutes. If you keep repeating it, you can actually stop any other player or enemy from taking actions. It's the perfect way to slow your opponents!</p></blockquote><p></p>
[QUOTE="BookTenTiger, post: 9450156, member: 6685541"] First as an interact with object, flip through the PHB trying to find the one little rule that you want to exploit this round. Then as a bonus action, ask the DM to explain what all the different scribbles and minis on the battlemap stand for. As an action, roll your d20 off the table. Refuse to roll a different one, claiming the first was your lucky die. As a reaction, fail a Perception check to find the lost die. This special move actually allows you to start the round over. Start flipping through the PHB again! This set of moves can slow down the game for up to 20 minutes. If you keep repeating it, you can actually stop any other player or enemy from taking actions. It's the perfect way to slow your opponents! [/QUOTE]
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