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Maximized Dispel?
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<blockquote data-quote="Scion" data-source="post: 1446954" data-attributes="member: 5777"><p>Prc's, feats, items that pop up now and then. Therefor there are some, and there could be many, depending on the campaign.</p><p></p><p></p><p></p><p>Ahh yes.. we should ignore that greater dispel is better because it hurts your case.</p><p></p><p>Nah, it is important to see and to know, and it is just plain better. Especially once you hit the higher levels. Like I said, no problem. Spending the feat makes another option better for awhile, nothing wrong with that at all. </p><p></p><p></p><p></p><p>Since you have refused to give a valid reason, other than saying that you have 'a laundry list'. Yes, I will disregard that. I invited you to send me a list of the problems you had with it, but so far I have gotten nothing.</p><p></p><p></p><p></p><p>Isnt that nice. You can use faulty logic.</p><p></p><p>In any event though, the miniatures handbook is a book, there is nothing wrong with it (in the scope of definition given from the core books themselves, since the core has more problems than the miniatures handbook by far). This makes me believe even less in this 'laundry list'.</p><p></p><p></p><p></p><p>As for the rest, you are babbling to my babbling. That is fine, I deserve that, but then so do you in this case <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Maximized dispel is better than greater in some ways, but not all. Which means that by spending a feat the character expands their options by a bit for a time before having to move on. What is wrong with that?</p><p></p><p>The dispel tree does what it is intended to do, maximize would only make it more likely to do so, but it doesnt do an incredible deal anyway.</p><p></p><p>It will, most likely, get rid of all buffs on one target. Either dispel has a good chance of doing this anyway, so only a minor change there. At higher levels greater dispel is much better in every way. At lower levels it is still better to memorize the greater over the regular.</p><p></p><p>Maximize is pretty useless most of the time anyway, giving it a use, that is far from overpowered isnt a bad thing. Can you show a time when this would be overpowered? you said look above, but nothing above was said that would make it overpowered. It might get more use sometimes? cool, it is already hard to use. It has a much better chance of countering that spell? all right then, it still doesnt hold a candle to a certain second level spell.</p><p></p><p>The fact that it costs so much for the extra ability, which might not even be extra ability, isnt a huge factor. If you only need to roll a 15 then by spending three more levels and the feat you basically only increased its usefulness by 25%, not exactly a huge margin.</p><p></p><p></p><p>It is not unlikely to roll a 20 on a d20 anyway, changing 10d6 to 60 is a huge shift in probability, changing a d20 to a 20 is tiny in comparison.</p><p></p><p>So in the end it just makes the spell more dependable, at a cost. That is fine. With appropriate precautions (like a spell that increases the difficulty to dispel your buffs, I forget what it was called though) it is still impossible to do so. Or possibly only just barely possible, in which case the pc's paid the price to be able to get by a defense. Powerful? yes, overpowered? has yet to be shown. From what I've seen it basically takes out the buffs on one guy, or takes out a buff each from a few people, and that is at best. Or greater dispel could be memorized, without having to spend the feat, be able to the same job a good portion of the time, and have more options (such as remove curse). Seems fine.</p></blockquote><p></p>
[QUOTE="Scion, post: 1446954, member: 5777"] Prc's, feats, items that pop up now and then. Therefor there are some, and there could be many, depending on the campaign. Ahh yes.. we should ignore that greater dispel is better because it hurts your case. Nah, it is important to see and to know, and it is just plain better. Especially once you hit the higher levels. Like I said, no problem. Spending the feat makes another option better for awhile, nothing wrong with that at all. Since you have refused to give a valid reason, other than saying that you have 'a laundry list'. Yes, I will disregard that. I invited you to send me a list of the problems you had with it, but so far I have gotten nothing. Isnt that nice. You can use faulty logic. In any event though, the miniatures handbook is a book, there is nothing wrong with it (in the scope of definition given from the core books themselves, since the core has more problems than the miniatures handbook by far). This makes me believe even less in this 'laundry list'. As for the rest, you are babbling to my babbling. That is fine, I deserve that, but then so do you in this case ;) Maximized dispel is better than greater in some ways, but not all. Which means that by spending a feat the character expands their options by a bit for a time before having to move on. What is wrong with that? The dispel tree does what it is intended to do, maximize would only make it more likely to do so, but it doesnt do an incredible deal anyway. It will, most likely, get rid of all buffs on one target. Either dispel has a good chance of doing this anyway, so only a minor change there. At higher levels greater dispel is much better in every way. At lower levels it is still better to memorize the greater over the regular. Maximize is pretty useless most of the time anyway, giving it a use, that is far from overpowered isnt a bad thing. Can you show a time when this would be overpowered? you said look above, but nothing above was said that would make it overpowered. It might get more use sometimes? cool, it is already hard to use. It has a much better chance of countering that spell? all right then, it still doesnt hold a candle to a certain second level spell. The fact that it costs so much for the extra ability, which might not even be extra ability, isnt a huge factor. If you only need to roll a 15 then by spending three more levels and the feat you basically only increased its usefulness by 25%, not exactly a huge margin. It is not unlikely to roll a 20 on a d20 anyway, changing 10d6 to 60 is a huge shift in probability, changing a d20 to a 20 is tiny in comparison. So in the end it just makes the spell more dependable, at a cost. That is fine. With appropriate precautions (like a spell that increases the difficulty to dispel your buffs, I forget what it was called though) it is still impossible to do so. Or possibly only just barely possible, in which case the pc's paid the price to be able to get by a defense. Powerful? yes, overpowered? has yet to be shown. From what I've seen it basically takes out the buffs on one guy, or takes out a buff each from a few people, and that is at best. Or greater dispel could be memorized, without having to spend the feat, be able to the same job a good portion of the time, and have more options (such as remove curse). Seems fine. [/QUOTE]
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