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<blockquote data-quote="Technik4" data-source="post: 3388044" data-attributes="member: 7211"><p>I just started playing in a 28 point buy campaign in FR (and its low-magic, if you can imagine that). My d&d days have been filled with brutal DMs, strict DMs, and my own DMing (which is a mixture of the two, though a little more lenient). I'm playing a gnome druid, 10/14/16/10/15/10. I would have liked to get 2 points of Charisma or Intelligence, but it was a new campaign in a new group. I didn't want to kick it off getting myself killed, so I went for the big Con. Its one of the tougher stats to roleplay, so I didn't incorperate it int my backstory. Since the DM and one of the players expressed disdain for me choosing to play a druid (they saw on a messageboard that it is the most powerful class in 3.5.... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite5" alt=":confused:" title="Confused :confused:" loading="lazy" data-shortname=":confused:" />), I was a little paranoid to begin with. My original concept was Druid/Monk (I love monks), but it doesn't look like that will fit the campaign (The DM is very by-the-book in terms of multiclassing).</p><p></p><p></p><p></p><p>MMV! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Point Buy in general encourages buying up to 14 as you are still on a 1:1 basis. Things get really expensive for nominal differences and you have even less points to diversify your non-essential stats the higher you go. At lower point buys, this actually gives incentives (beyond roleplaying) to play a different class. Of course, I prefer rolling for stats because you end up with less computer-y stats (as my gnome druid above, sadly feels).</p></blockquote><p></p>
[QUOTE="Technik4, post: 3388044, member: 7211"] I just started playing in a 28 point buy campaign in FR (and its low-magic, if you can imagine that). My d&d days have been filled with brutal DMs, strict DMs, and my own DMing (which is a mixture of the two, though a little more lenient). I'm playing a gnome druid, 10/14/16/10/15/10. I would have liked to get 2 points of Charisma or Intelligence, but it was a new campaign in a new group. I didn't want to kick it off getting myself killed, so I went for the big Con. Its one of the tougher stats to roleplay, so I didn't incorperate it int my backstory. Since the DM and one of the players expressed disdain for me choosing to play a druid (they saw on a messageboard that it is the most powerful class in 3.5.... :confused:), I was a little paranoid to begin with. My original concept was Druid/Monk (I love monks), but it doesn't look like that will fit the campaign (The DM is very by-the-book in terms of multiclassing). MMV! :) Point Buy in general encourages buying up to 14 as you are still on a 1:1 basis. Things get really expensive for nominal differences and you have even less points to diversify your non-essential stats the higher you go. At lower point buys, this actually gives incentives (beyond roleplaying) to play a different class. Of course, I prefer rolling for stats because you end up with less computer-y stats (as my gnome druid above, sadly feels). [/QUOTE]
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