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Maximum skill results?
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<blockquote data-quote="Pelenor" data-source="post: 1226430" data-attributes="member: 12130"><p>While this is a fantasy game skills themselves are not magical and there should be a certain limitation, a "ceiling" if you will to what you can do. This really illustrates the problem with a system that has no maximum limit to your skill ranks or the bonuses that can be stacked on top of them. Now of course there are other things to consider. The epic rules and magical bonuses change things. I would probably allow some "impossible" things if some of the bonuses involved have a magical source because magic itself allows things that cannot be done non-magically. However, there are some things I will not allow a skill to do no matter how many ranks the character has or how many bonuses because it would destroy what I see as game balance. I really don't think the designers envision some of the extreme examples that can be had when they originally designed the system. I am of the opinion that even if they did come up with these examples they believed that no one would reasonably try/allow and example that extreme, yet here we are dealing with it. </p><p></p><p>Anyway that's my input to the discussion without a completely concrete opinion on the subject. Like everything else it depends on the gm/players and the in-game situation at hand.</p></blockquote><p></p>
[QUOTE="Pelenor, post: 1226430, member: 12130"] While this is a fantasy game skills themselves are not magical and there should be a certain limitation, a "ceiling" if you will to what you can do. This really illustrates the problem with a system that has no maximum limit to your skill ranks or the bonuses that can be stacked on top of them. Now of course there are other things to consider. The epic rules and magical bonuses change things. I would probably allow some "impossible" things if some of the bonuses involved have a magical source because magic itself allows things that cannot be done non-magically. However, there are some things I will not allow a skill to do no matter how many ranks the character has or how many bonuses because it would destroy what I see as game balance. I really don't think the designers envision some of the extreme examples that can be had when they originally designed the system. I am of the opinion that even if they did come up with these examples they believed that no one would reasonably try/allow and example that extreme, yet here we are dealing with it. Anyway that's my input to the discussion without a completely concrete opinion on the subject. Like everything else it depends on the gm/players and the in-game situation at hand. [/QUOTE]
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