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Maxwell's Silver Hammer: On Spells, Design, and the feeling of Sameyness in 5e
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<blockquote data-quote="JiffyPopTart" data-source="post: 7916157" data-attributes="member: 4881"><p>I think that damage dealing cantrips are LESS samey than the melee weapons that actually see the light of day and are WAY LESS samey than armor that sees the light of day.</p><p></p><p>I think the sorcerer needs to be completely reworked but the other spellcasting classes don't step on each others toes.</p><p></p><p>I think one of the subclasses for the bard, paladin, and ranger should have been non-spellcasting (to make an easier to play version similar to the Fighter Champion).</p><p></p><p>I think there should be magic items to add damage and "effects" to cantrips much the same way that magic weapons add to martial attacks.</p><p></p><p>I think the warlock should have been able to add their invocation powers to one chosen attack cantrips so you don't ONLY see eldritch blast being used.</p><p></p><p>Ultimately I blame most sameyness in 5e on its lack of player and GM crunch content. It's been 5 years and there are barely any new spells, magic items, feats applicable to spells, etc.</p></blockquote><p></p>
[QUOTE="JiffyPopTart, post: 7916157, member: 4881"] I think that damage dealing cantrips are LESS samey than the melee weapons that actually see the light of day and are WAY LESS samey than armor that sees the light of day. I think the sorcerer needs to be completely reworked but the other spellcasting classes don't step on each others toes. I think one of the subclasses for the bard, paladin, and ranger should have been non-spellcasting (to make an easier to play version similar to the Fighter Champion). I think there should be magic items to add damage and "effects" to cantrips much the same way that magic weapons add to martial attacks. I think the warlock should have been able to add their invocation powers to one chosen attack cantrips so you don't ONLY see eldritch blast being used. Ultimately I blame most sameyness in 5e on its lack of player and GM crunch content. It's been 5 years and there are barely any new spells, magic items, feats applicable to spells, etc. [/QUOTE]
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Maxwell's Silver Hammer: On Spells, Design, and the feeling of Sameyness in 5e
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