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Maxwell's Silver Hammer: On Spells, Design, and the feeling of Sameyness in 5e
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<blockquote data-quote="DND_Reborn" data-source="post: 7916332" data-attributes="member: 6987520"><p>So, the good news is about 3 in 4 spells we agree on. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I think that isn't a bad place to start really. I thought it would be best to handle the class lists as they are and see how we absorbed them into the "big three" as I will call it.</p><p></p><p>Paladin Spells - of all the Paladin spells, most of them we both absorbed into the Cleric List so they would be available to the Paladin after we're done. Here are the exceptions:</p><p></p><p><strong>Purify Food and Drink (Cleric/Druid*) (C,D,P)</strong></p><p>I left it with Cleric, you moved it to Druid. I totally get why (food, drink, nature... of course), but since this spell is about purifying them, and currently it is a Cleric and Paladin spell now, but otherwise <em>only</em> Druid, I left it with Cleric.</p><p></p><p><strong>Locate Object (Cleric*/Wizard*) (B,C,D,P,R,W)</strong></p><p>This was a tough one and I could see going either way. I went with Cleric just to give them more spells and try to keep the lists a bit more even. Did you have any special rationale for going Wizard here?</p><p></p><p><strong>Magic Weapon (both to Wizard) (P,W)</strong></p><p>One of those we both moved into another list, Wizard in this case. Since this is only normally a Paladin and Wizard spell, IMO Wizard trumps priority and gets it. I am guessing your thinking was the same?</p><p></p><p><strong>Protection from Poison (both to Druid) (C,P,D,R)</strong></p><p>A tough one, but we both moved it to Druid, which makes <em>more</em> sense to me, especially since I see the Ranger class getting more use of this (as well as a Paladin can remove poison via Lay on Hands).</p><p></p><p><strong>Create Food and Water (Cleric/Druid*) (C,P)</strong></p><p>I get why you moved it to Druid (like with Purify above), but currently this belongs to Cleric and Paladin only (surprising, huh?) so I left it with Cleric.</p><p></p><p><strong>Daylight (both to Druid) (C,P,D,R,S)</strong></p><p>Another tough one as Druid and Ranger (along with Sorcerer) normally have this one. Since it is supposed to be <em>actual</em> sunlight, I felt giving it to Druid made more sense (again, we both moved it so I suppose you felt the same).</p><p></p><p><strong>Dispel Magic (both to Wizard) (B,C,D,P,S,War,W)</strong></p><p>While I hate taking this away from the other lists, it <em>has</em> to be the providence of Wizards IMO. We both put it there so that is good I think.</p><p></p><p><strong>Elemental Weapon (both to Druid) (P)</strong></p><p>This surprised me. We both moved it to Druid, but oddly it <em>is</em> normally only a Paladin spell! Still, there are enough smites, etc. that I felt good moving it to Druid and you did as well so also good IMO.</p><p></p><p><strong>Locate Creature (Druid*/Wizard*) (B,C,D,P,R,W)</strong></p><p>Another hard one and we split it, LOL! Given the creature-aspect, I felt better moving it to Druid. Was there a specific reason you wanted it in Wizard?</p><p></p><p>Next will be the Ranger List and what we did to it. I just wanted to start with Paladin to annoy [USER=6799753]@lowkey13[/USER] . <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>P.S. I also didn't see Zone of Truth in your list but maybe I missed it. I kept it with Cleric, of course.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7916332, member: 6987520"] So, the good news is about 3 in 4 spells we agree on. :) I think that isn't a bad place to start really. I thought it would be best to handle the class lists as they are and see how we absorbed them into the "big three" as I will call it. Paladin Spells - of all the Paladin spells, most of them we both absorbed into the Cleric List so they would be available to the Paladin after we're done. Here are the exceptions: [B]Purify Food and Drink (Cleric/Druid*) (C,D,P)[/B] I left it with Cleric, you moved it to Druid. I totally get why (food, drink, nature... of course), but since this spell is about purifying them, and currently it is a Cleric and Paladin spell now, but otherwise [I]only[/I] Druid, I left it with Cleric. [B]Locate Object (Cleric*/Wizard*) (B,C,D,P,R,W)[/B] This was a tough one and I could see going either way. I went with Cleric just to give them more spells and try to keep the lists a bit more even. Did you have any special rationale for going Wizard here? [B]Magic Weapon (both to Wizard) (P,W)[/B] One of those we both moved into another list, Wizard in this case. Since this is only normally a Paladin and Wizard spell, IMO Wizard trumps priority and gets it. I am guessing your thinking was the same? [B]Protection from Poison (both to Druid) (C,P,D,R)[/B] A tough one, but we both moved it to Druid, which makes [I]more[/I] sense to me, especially since I see the Ranger class getting more use of this (as well as a Paladin can remove poison via Lay on Hands). [B]Create Food and Water (Cleric/Druid*) (C,P)[/B] I get why you moved it to Druid (like with Purify above), but currently this belongs to Cleric and Paladin only (surprising, huh?) so I left it with Cleric. [B]Daylight (both to Druid) (C,P,D,R,S)[/B] Another tough one as Druid and Ranger (along with Sorcerer) normally have this one. Since it is supposed to be [I]actual[/I] sunlight, I felt giving it to Druid made more sense (again, we both moved it so I suppose you felt the same). [B]Dispel Magic (both to Wizard) (B,C,D,P,S,War,W)[/B] While I hate taking this away from the other lists, it [I]has[/I] to be the providence of Wizards IMO. We both put it there so that is good I think. [B]Elemental Weapon (both to Druid) (P)[/B] This surprised me. We both moved it to Druid, but oddly it [I]is[/I] normally only a Paladin spell! Still, there are enough smites, etc. that I felt good moving it to Druid and you did as well so also good IMO. [B]Locate Creature (Druid*/Wizard*) (B,C,D,P,R,W)[/B] Another hard one and we split it, LOL! Given the creature-aspect, I felt better moving it to Druid. Was there a specific reason you wanted it in Wizard? Next will be the Ranger List and what we did to it. I just wanted to start with Paladin to annoy [USER=6799753]@lowkey13[/USER] . ;) P.S. I also didn't see Zone of Truth in your list but maybe I missed it. I kept it with Cleric, of course. [/QUOTE]
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