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Maxwell's Silver Hammer: On Spells, Design, and the feeling of Sameyness in 5e
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<blockquote data-quote="Frozenstep" data-source="post: 7916899" data-attributes="member: 7020624"><p>That's...an odd way to look at it. I rather like it when games have some level of consistency between players and their enemies (some level, not completely).</p><p></p><p>When I see a monster try tactics that are in some way similar to mine, it reminds me that I'm not some unique superhero, but a character in a world where the tactics I use come from somewhere, rather then just being given to me for being a PC. It just feels more immersive if I can see a monster ability as a spellcaster, and realize that if I wanted to, I might be able to learn how to do something similar. Of course, there will always be abilities a little too out there to copy, or abilities simply far beyond my powers. That's part of it too.</p><p></p><p>So when I see a monster with spell-like abilities, I don't see a wizard with a prosthetic, I see a creature that can use magic, and in a way similar enough to how we use magic to recognize. Because using magic in those ways is a pretty good way to use magic (otherwise we wouldn't be using them. probably.) It'd be a little weird if everything came up with ways to use magic that were impossible to figure out for the people that study magic.</p></blockquote><p></p>
[QUOTE="Frozenstep, post: 7916899, member: 7020624"] That's...an odd way to look at it. I rather like it when games have some level of consistency between players and their enemies (some level, not completely). When I see a monster try tactics that are in some way similar to mine, it reminds me that I'm not some unique superhero, but a character in a world where the tactics I use come from somewhere, rather then just being given to me for being a PC. It just feels more immersive if I can see a monster ability as a spellcaster, and realize that if I wanted to, I might be able to learn how to do something similar. Of course, there will always be abilities a little too out there to copy, or abilities simply far beyond my powers. That's part of it too. So when I see a monster with spell-like abilities, I don't see a wizard with a prosthetic, I see a creature that can use magic, and in a way similar enough to how we use magic to recognize. Because using magic in those ways is a pretty good way to use magic (otherwise we wouldn't be using them. probably.) It'd be a little weird if everything came up with ways to use magic that were impossible to figure out for the people that study magic. [/QUOTE]
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Maxwell's Silver Hammer: On Spells, Design, and the feeling of Sameyness in 5e
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