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[May] Campaign updates?
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<blockquote data-quote="The Shaman" data-source="post: 2214687" data-attributes="member: 26473"><p><em>Netherworld</em>, our Modern horror tabletop game, ended with a TPK on the <em>Autobahn</em>...some incredibly bad rolls on Reflex and massive damage saves resulted in deadly injuries from a car crash and an submachinegun-wielding assassin. The bad guys won...this time...</p><p></p><p>We're considering re-starting with new characters at some point in the future, but for now we're going to try something different: my new <em>Mutants and Masterminds</em> campaign based on the old Discovery/Avalon Hill boardgame, <em>Source of the Nile</em>. We spent our last session getting familiar with the rules and working out some character concepts - the players are deciding between using the archetypes I created or developing their own characters from scratch.</p><p></p><p><em>Wing and Sword</em>, our Modern military PbP game, finds our brave Legionnaires still battling a much larger force of ALN insurgents in the backcountry of the Saharan Tell. The <em>fellaghas</em> are closing slowly on the Legionnaires, who've taken refuge on a small hill - the fells' first flanking attack was broken up by a couple of well-placed grenades and some small arms fire, the sniper just neutralized the <em>fellaghas</em>' machine gunner, and air support is about a minute away. However, the fells are starting to concentrate their forces immediately ahead of the paras' position - could a charge be in the near future...?</p><p></p><p>Finally, I started a new Modern horror PbP game, <em>Piece of Mind</em> - so far the characters know only that they are looking for a missing researcher who exited a plane and vanished without a trace. After hunting through his banking, telephone, and e-mail records for clues, the adventurers are preparing to search the researcher's house in a suburb of Seattle...</p></blockquote><p></p>
[QUOTE="The Shaman, post: 2214687, member: 26473"] [i]Netherworld[/i], our Modern horror tabletop game, ended with a TPK on the [i]Autobahn[/i]...some incredibly bad rolls on Reflex and massive damage saves resulted in deadly injuries from a car crash and an submachinegun-wielding assassin. The bad guys won...this time... We're considering re-starting with new characters at some point in the future, but for now we're going to try something different: my new [i]Mutants and Masterminds[/i] campaign based on the old Discovery/Avalon Hill boardgame, [i]Source of the Nile[/i]. We spent our last session getting familiar with the rules and working out some character concepts - the players are deciding between using the archetypes I created or developing their own characters from scratch. [i]Wing and Sword[/i], our Modern military PbP game, finds our brave Legionnaires still battling a much larger force of ALN insurgents in the backcountry of the Saharan Tell. The [i]fellaghas[/i] are closing slowly on the Legionnaires, who've taken refuge on a small hill - the fells' first flanking attack was broken up by a couple of well-placed grenades and some small arms fire, the sniper just neutralized the [i]fellaghas[/i]' machine gunner, and air support is about a minute away. However, the fells are starting to concentrate their forces immediately ahead of the paras' position - could a charge be in the near future...? Finally, I started a new Modern horror PbP game, [i]Piece of Mind[/i] - so far the characters know only that they are looking for a missing researcher who exited a plane and vanished without a trace. After hunting through his banking, telephone, and e-mail records for clues, the adventurers are preparing to search the researcher's house in a suburb of Seattle... [/QUOTE]
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