Maya, Aztec, Toltec, Inca

Benben

First Post
I was so inspired by the Egypt thread I thought I would start my own.

If I wanted to look for RPG sources for the pre-Colombian cultures of Central and South America, where would I look?

I know FR has the Maztica, but I'm hoping that there are few more sources I can pull from.
 

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Do you have the Maztca stuff? I believe that it is available free from the WotC site.

Second, I think that Avalanche Press did a Central American source book - or at least that is what my addled brain remembers.
 


I must admit to being nervous about the Avalanche material overall.

No, not just because of the horrible cheesecake art on the covers.

I have their Celtic supplement. They seem to have done an extraordinary job of mixing material from the Gauls, the Welsh, the Irish and Scottish folklore and cherry-picking material from Roman authors (sometimes condemning out of hand, other times accepting wholesale) apparently based on what they wish to present.

But back to Aztecs.

I have heard the GURPS supplement (as usual and, alas, out of print) is pretty good. Of late, however, I have just been searching the 'Net for background material as I want to use the Maya as a basis for an upcoming AU campaign (Giants + Maya Ceremonial Cities = Much Goodness!).

This is a sadly overlooked area for rpg settings -- Aztec, Maya, Toltec, and then stretching down to the Inca, lots of possibilities!

(Slightly OT -- how does one present human sacrifice in a game without making the whole culture inherently evil? thoughts? opinions? corn-fed chihuahuas?)
 

Ooh, that Celtic supplement is horrible. Love the way they attempted to make the Celts into proto-Marxists.

The best stuff for the Central and Southern Americas is to be found in your local public or university libraries. I highly recommend anything by Michael D. Coe (especially Breaking the Maya Code). If you want something more technical, Kent Flannery is a good source. His The Early Mesoamerican Village is a classic, as is Zapotec Civilization.
 

Wombat said:
(Slightly OT -- how does one present human sacrifice in a game without making the whole culture inherently evil? thoughts? opinions? corn-fed chihuahuas?)
Make the sacrifices as "voluntary" donations for the good of the community, a la Raymond E Feist and Janny Wurts' Empire series? Check which deities demand sacrifices - you may just find the occasional "good" or "neutral" in the mix.
 

Wombat said:
(Slightly OT -- how does one present human sacrifice in a game without making the whole culture inherently evil? thoughts? opinions? corn-fed chihuahuas?)

Well, the Aztecs sacrificed people because they believed (among other things) that such sacrifices were necessary to keep the sun rising day after day.

If that happens to be true in an Aztec-based fantasy setting, are those sacrifices still evil?

For that matter, even if it's not true, if people believe it is, are they evil for performing those sacrifices?

(In case you couldn't tell, I'm not a believer in D&D's "absolute" alignments, and I tend to muddy the waters wherever possible. ;) That said, I think the point is still a valid one.)
 

The City-State of Draj just released by athas.org details, well, the city-state of Draj. Draj is based upon Aztec culture; you might find some of what you want in there.

There is a sacrifice ritual decribed in it, where the population accepts it as a natural part of their lives.

Some of the stuff in the supplement might not be useful if you're not running a Dark Sun game, but you can probably find some good info in there.
 

Wombat said:
(Slightly OT -- how does one present human sacrifice in a game without making the whole culture inherently evil? thoughts? opinions? corn-fed chihuahuas?)

My Campaign has human sacrifice which will usually be refered to with something like the following

"It was dawn when the priest returned from the temple, the sacrifice complete and the Harvest guaranteed for another year. The people were happy, the gods appeased and those amongst the village slaves that had survived another year whispered thanks to their ancestors."

If the PCs have to be involved it gets harder but just present it as a normal part of the culture and that should work. Perhaps

"The high priest stands in a trance before the sacrifice table the offering ready for the killing stroke. You know that the Spirits will be pleased with this offering, a brave chief takebn in battle and now ready to join the Golden Horde."
"
 
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Actually, one of the earliest adventure, in my mind, was a South American indian derivative. It was called The Hidden Shrine of the Tuomochan . (I might have misspelled Tuomochan though :D) At any rate, it is a classic adventure.
 

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